Hytale Asset ReferenceUnofficial
Versions / 0.5.0 / World / Default / Zones / Zone2_Tier3 / PrefabPatterns / Canyon_Trees.json

Canyon_Trees

Server/World/Default/Zones/Zone2_Tier3/PrefabPatterns/Canyon_Trees.json, 559 B

Fields

FieldType
GridGeneratorobject
Maskobject
NoiseMaskobject
HeightThresholdobject
Parentarray[2]

Source

{
  "GridGenerator": {
    "Density": 0.6,
    "Scale": 0.05,
    "Jitter": 0.3
  },
  "Mask": {
    "File": "Zones.Masks.Shared.Trees"
  },
  "NoiseMask": {
    "Seed": "Drylands-Caves-Density-Surface",
    "Scale": 0.01501,
    "Jitter": 0.4001,
    "DistanceRange": 6,
    "NoiseType": "CELL",
    "Formula" : "INVERTED",
    "CellMode": "DISTANCE",
    "Density": [0.7501, 0.9999],
    "Threshold": 0.4501
  },
  "HeightThreshold": {
    "Positions": [114, 115, 117, 118],
    "Values": [0, 1, 1, 0]
  },
  "Parent": ["Soil_Grass_Dry", "Soil_Dirt_Dry"]
}