Hytale Asset ReferenceUnofficial
Versions / 0.5.0 / World / Default / Zones / Zone1_Tier3 / PrefabPatterns / Forest_Moss_Oak_Young.json

Forest_Moss_Oak_Young

Server/World/Default/Zones/Zone1_Tier3/PrefabPatterns/Forest_Moss_Oak_Young.json, 1.1 KB

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Maskobject

Source

{
  "GridGenerator": {
    "Seed": "Grasslands-Pattern-Forest-Moss-Young",
    "Density": [0, 0.25],
    "Scale": 0.075,
    "Jitter": 0.65
  },
  "NoiseMask": {
  	"Type": "MAX",
  	"Noise": [
  		{
      "Type": "MIN",
      "Noise": [
        {
          "File": "Zones.Noise.Shared.Grids.Monuments_Encounter_Mask"
        }
      ],
  			"Density": [0, 1],
  			"Normalize": 0.57
  		},
  		{
        "Seed": "Grasslands-Pattern-Forest-Moss-Oak",
        "NoiseType": "CELL",
  			"Formula": "INVERTED",

      	"CellMode": "DISTANCE",
        "Density": [0, 1],
        "Scale": 0.045,
        "Jitter": 0.65,
        "Normalize": 0.7
  		},
  		{
        "Seed": "Grasslands-Pattern-Forest-Moss-Beech",
        "NoiseType": "CELL",
  			"Formula": "INVERTED",

      	"CellMode": "DISTANCE",
        "Density": [0, 1],
        "Scale": 0.075,
        "Jitter": 0.65,
        "Normalize": 0.7
  		}
  	],
    "Threshold": [0, 0.9]
  },
  "HeightThreshold": {
    "Positions": [115, 116],
    "Values": [0, 1]
  },
  "Mask": {
    "File": "Zones.Masks.Shared.Trees"
  }
}