Bedrock_Desert
Server/World/Default/Zones/Noise/Zone2/Layers/Rock/Bedrock_Desert.json, 525 B
Fields
| Field | Type |
|---|---|
Type | string |
Noise | array[2] |
Normalize | number |
Threshold | array[2] |
Source
{
"Type": "MULTIPLY",
"Noise": [
{
"Seed": "Drylands-Pattern-Desert-Bones",
"NoiseType": "CELL",
"CellMode": "DISTANCE",
"DistanceRange": 15.0,
"Formula": "INVERTED",
"Density": [
0,
0.3
],
"Scale": 0.013,
"Jitter": 1
},
{
"NoiseType": "SIMPLEX",
"Formula": "NORMAL",
"Octaves": 3,
"Persistence": 0.8,
"Scale": 0.04,
"Normalize": 0.7
}
],
"Normalize": 0.2,
"Threshold": [
0.2,
1
]
}