Snake_Marsh
Server/NPC/Roles/Creature/Vermin/Snake_Marsh.json, 2.3 KB
Fields
| Field | Type |
|---|---|
Type | string |
Reference | string |
Parameters | object |
Modify | object |
Source
{
"Type": "Variant",
"Reference": "Template_Predator",
"Parameters": {
"Appearance": {
"Value": "Snake_Marsh",
"Description": "Model to be used."
},
"DropList": {
"Value": "Drop_Snake_Marsh",
"Description": "Drop Items."
},
"MaxHealth": {
"Value": 25,
"Description": "Max Health."
},
"NameTranslationKey": {
"Value": "server.npcRoles.Snake_Marsh.name",
"Description": "Translation key for NPC name display"
}
},
"Modify": {
"Appearance": {
"Compute": "Appearance"
},
"DropList": {
"Compute": "DropList"
},
"MaxHealth": 36,
"MaxSpeed": 8,
"WanderRadius": 20,
"ViewRange": 6,
"HearingRange": 8,
"AlertedRange": 10,
"AlertedTime": [
2,
3
],
"FleeIfNotThreatened": true,
"HardLeashDistance": 60,
"LeashDistance": 20,
"LeashMinPlayerDistance": 5,
"LeashTimer": [
3,
3
],
"CombatBehaviorDistance": 4.5,
"CombatDirectWeight": 0,
"CombatStrafeWeight": 10,
"CombatBackOffAfterAttack": true,
"CombatBackOffDistanceRange": [
3,
4
],
"Attack": "Root_NPC_Snake_Attack",
"AttackDistance": 2.5,
"ChaseRelativeSpeed": 0.8,
"CombatMovingRelativeSpeed": 0.6,
"AlwaysSleepAtNight": true,
"DayTimeNapWeight": 0,
"TimidDuringDay": false,
"DayFlavorAnimation": "Alerted",
"IsMemory": true,
"MemoriesCategory": "Critter",
"_InteractionVars": {
"Melee_Start": {
"Interactions": [
{
"Parent": "Snake_Bite",
"$Comment": "Sets animations and delay before hit",
"Effects": {
"ItemPlayerAnimationsId": "Snake_Marsh_Default",
"ItemAnimationId": "Bite"
},
"RunTime": 0.25
}
]
},
"Bite_Damage": {
"Interactions": [
{
"Parent": "Snake_Bite_Damage",
"DamageCalculator": {
"Type": "Absolute",
"BaseDamage": {
"Physical": 14
},
"RandomPercentageModifier": 0.1
},
"DamageEffects": {
"Knockback": {
"Force": 1
}
}
}
]
}
},
"NameTranslationKey": {
"Compute": "NameTranslationKey"
}
}
}