Hytale Asset ReferenceUnofficial
Versions / 0.5.0 / Models / Elemental / Spirit_Ember.json

Spirit_Ember

Server/Models/Elemental/Spirit_Ember.json, 1.0 KB

Fields

FieldType
Parentstring
Modelstring
Texturestring
EyeHeightnumber
HitBoxobject
MinScalenumber
MaxScalenumber
Cameraobject
Particlesarray[2]
Lightobject
Iconstring

Source

{
  "Parent": "Spirit_Root",
  "Model": "NPC/Elemental/Spirit_Ember/Models/Model.blockymodel",
  "Texture": "NPC/Elemental/Spirit_Ember/Models/Texture.png",
  "EyeHeight": 0.7,
  "HitBox": {
    "Max": {
      "X": 0.5,
      "Y": 1,
      "Z": 0.5
    },
    "Min": {
      "X": -0.5,
      "Y": 0,
      "Z": -0.5
    }
  },
  "MinScale": 1.1,
  "MaxScale": 1.1,
  "Camera": {
    "Pitch": {
      "AngleRange": {
        "Max": 180,
        "Min": -180
      },
      "TargetNodes": [
        "Head"
      ]
    },
    "Yaw": {
      "AngleRange": {
        "Max": 180,
        "Min": -180
      },
      "TargetNodes": [
        "Head"
      ]
    }
  },
  "Particles": [
    {
      "PositionOffset": {
        "X": 0,
        "Y": 0,
        "Z": 0.1
      },
      "SystemId": "Spirit_Fire_Jaw",
      "TargetNodeName": "Jaw"
    },
    {
      "PositionOffset": {},
      "SystemId": "Golem_Fire_Glow_Arm",
      "TargetNodeName": "Head"
    }
  ],
  "Light": {
    "Color": "#d73"
  },
  "Icon": "Icons/ModelsGenerated/Spirit_Ember.png"
}