Hytale Asset ReferenceUnofficial
Versions / 0.5.0 / Models / Beast / Snail_Magma.json

Snail_Magma

Server/Models/Beast/Snail_Magma.json, 4.3 KB

Fields

FieldType
Modelstring
Texturestring
EyeHeightnumber
CrouchOffsetnumber
HitBoxobject
Cameraobject
AnimationSetsobject
Lightobject
Iconstring

Source

{
  "Model": "NPC/Beast/Snail/Models/Model.blockymodel",
  "Texture": "NPC/Beast/Snail/Models/Model_Magma.png",
  "EyeHeight": 0.7,
  "CrouchOffset": -0.3,
  "HitBox": {
    "Max": {
      "X": 0.4,
      "Y": 0.9,
      "Z": 0.4
    },
    "Min": {
      "X": -0.4,
      "Y": 0,
      "Z": -0.4
    }
  },
  "Camera": {
    "Pitch": {
      "AngleRange": {
        "Max": 15,
        "Min": -30
      },
      "TargetNodes": [
        "Head"
      ]
    },
    "Yaw": {
      "AngleRange": {
        "Max": 0,
        "Min": 0
      },
      "TargetNodes": [
        "Head"
      ]
    }
  },
  "AnimationSets": {
    "Idle": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Idle.blockyanim",
          "Speed": 1
        }
      ]
    },
    "Walk": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Walk.blockyanim",
          "Speed": 1
        }
      ]
    },
    "WalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Walk_Backward.blockyanim"
        }
      ]
    },
    "Run": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Run.blockyanim"
        }
      ]
    },
    "Crouch": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Crouch.blockyanim",
          "BlendingDuration": 0.2
        }
      ]
    },
    "CrouchWalk": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Crouch_Walk.blockyanim",
          "BlendingDuration": 0.2
        }
      ]
    },
    "CrouchWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Crouch_Walk_Backward.blockyanim",
          "BlendingDuration": 0.2
        }
      ]
    },
    "Jump": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "JumpWalk": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "JumpRun": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "Fall": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Fall.blockyanim",
          "BlendingDuration": 0.4
        }
      ]
    },
    "Alerted": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Alerted.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "Hurt": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Damage/Hurt.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "Death": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Damage/Death.blockyanim",
          "Looping": false
        }
      ]
    },
    "Laydown": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Laydown.blockyanim",
          "Looping": false
        }
      ]
    },
    "Sleep": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Sleep.blockyanim"
        }
      ]
    },
    "Wake": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Wake.blockyanim",
          "Looping": false
        }
      ]
    },
    "Spawn": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Default/Spawn.blockyanim",
          "BlendingDuration": 0,
          "Looping": false
        }
      ]
    },
    "IdlePassive": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Snail/Animations/Flavor/Look_Around.blockyanim"
        }
      ],
      "NextAnimationDelay": {
        "Max": 10,
        "Min": 2
      }
    }
  },
  "Light": {
    "Color": "#422"
  },
  "Icon": "Icons/ModelsGenerated/Snail_Magma.png"
}