Grass
Server/Item/Block/Sounds/Grass.json, 179 B
Fields
| Field | Type |
|---|---|
SoundEvents | object |
Source
{
"SoundEvents": {
"Walk": "SFX_Grass_Walk",
"Land": "SFX_Grass_Land",
"Hit": "SFX_Grass_Hit",
"Break": "SFX_Grass_Break",
"Build": "SFX_Default_Build"
}
}