Health
Server/Entity/Stats/Health.json, 815 B
Fields
| Field | Type |
|---|---|
InitialValue | number |
Min | number |
Max | number |
Shared | boolean |
ResetType | string |
Regenerating | array[2] |
Source
{
"InitialValue": 100,
"Min": 0,
"Max": 100,
"Shared": true,
"ResetType": "MaxValue",
"Regenerating": [
{
"$Comment": "NPC",
"Interval": 0.5,
"Amount": 0.05,
"RegenType": "Percentage",
"Conditions": [
{
"Id": "Alive"
},
{
"Id": "IsPlayer",
"Inverse": true
},
{
"Id": "NoDamageTaken",
"Delay": 15
},
{
"Id": "RegenHealth"
}
]
},
{
"$Comment": "Player in creative mode",
"Interval": 0.5,
"Amount": 1.0,
"RegenType": "Percentage",
"Conditions": [
{
"Id": "Alive"
},
{
"Id": "CheckPlayerGameMode",
"GameMode": "Creative"
}
]
}
]
}