Hytale Asset ReferenceUnofficial
Versions / 0.5.0 / Audio / SoundEvents / SFX / Player / Sleep / SFX_Sleep_Notification_Loop.json

SFX_Sleep_Notification_Loop

Server/Audio/SoundEvents/SFX/Player/Sleep/SFX_Sleep_Notification_Loop.json, 265 B

Fields

FieldType
Layersarray[1]
Volumenumber
PreventSoundInterruptionboolean
AudioCategorystring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/PlayerActions/Sleep/Sleep_Notification_Loop_Stereo.ogg"
      ],
      "Looping": false,
      "Volume": 1
    }
  ],
  "Volume": 0,
  "PreventSoundInterruption": true,
  "AudioCategory": "AudioCat_UI_Sleep"
}