Hytale Asset ReferenceUnofficial
Versions / 0.5.0 / Audio / SoundEvents / SFX / NPC / Livestock / Ram / SFX_Ram_Sleep.json

SFX_Ram_Sleep

Server/Audio/SoundEvents/SFX/NPC/Livestock/Ram/SFX_Ram_Sleep.json, 489 B

Fields

FieldType
Layersarray[1]
MaxInstancenumber
Volumenumber
AudioCategorystring
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/NPC/Livestock/Ram/Ram_Sleep_01.ogg",
        "Sounds/NPC/Livestock/Ram/Ram_Sleep_02.ogg"
      ],
      "Looping": true,
      "RandomSettings": {
        "MinVolume": -0.9151498112135024,
        "MinPitch": -1.8240371213405997,
        "MaxPitch": 1.6500422849992202
      },
      "Volume": -4.4575749056067515
    }
  ],
  "MaxInstance": 1,
  "Volume": 0,
  "AudioCategory": "AudioCat_NPC_Ram",
  "Parent": "SFX_Attn_VeryQuiet"
}