Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.9 / World / Instance_Dungeon_Goblin / Zones / Zone_Goblin / Zone.json

Zone

Server/World/Instance_Dungeon_Goblin/Zones/Zone_Goblin/Zone.json, 3.6 KB

Fields

FieldType
BiomeGeneratorobject
UniquePrefabsobject

Source

{
  "BiomeGenerator": {
    "GridGenerator": {
      "Seed": "Grasslands-Biomes-Distrobution",
      "Scale": 0.004,
      "Randomizer": {
        "Generators": [
          {
            "Seed": "Grasslands-Base-Randomizer-1",
            "NoiseType": "OLD_SIMPLEX",
            "Octaves": 3,
            "Persistence": 0.5,
            "Scale": 0.005,
            "Amplitude": 75
          },
          {
            "Seed": "Grasslands-Base-Randomizer-2",
            "NoiseType": "OLD_SIMPLEX",
            "Octaves": 4,
            "Persistence": 0.5,
            "Scale": 0.01,
            "Amplitude": 30
          }
        ]
      }
    }
  },
  "UniquePrefabs": {
    "Entries": [
      {
        "Name": "Camp",
        "Weights": [1],
        "Prefab": ["Monuments.Unique.Start_Camp.*"],
        "Config": {
          "IsSpawn": true,
          "SpawnOffset": [0, 1, 0],
          "NoiseMask": {
            "Type": "MAX",
            "Noise": [
              {
                "Seed": "Grasslands-Pattern-Monuments-Tier-1",
                "NoiseType": "CELL",
                "Formula": "INVERTED_SQRT",
                "Scale": 0.005,
                "CellMode": "DISTANCE",
                "Jitter": 0.75,
                "Normalize": 0.3
              },
              {
                "Seed": "Grasslands-Pattern-Plains-Chalk-Ash",
                "NoiseType": "CELL",
                "CellMode": "DISTANCE",
                "DistanceRange": 1.0,
                "Formula": "INVERTED",
                "Density": [0, 0.3],
                "Scale": 0.067,
                "Jitter": 0.9,
                "Normalize": 0.6
              },
              {
                "Seed": "Grasslands-Pattern-Plains-Ash",
                "NoiseType": "CELL",
                "CellMode": "DISTANCE",
                "DistanceRange": 1.0,
                "Formula": "INVERTED",
                "Jitter": 0.75,
                "Scale": 0.006,
                "Normalize": 0.97
              },
              {
                "Seed": "Grasslands-Pattern-Forest-Mixed",
                "NoiseType": "CELL",
                "CellMode": "DISTANCE",
                "DistanceRange": 1.0,
                "Formula": "INVERTED",
                "Density": 1,
                "Scale": 0.09,
                "Jitter": 0.7,
                "Normalize": 0.7
              },
              {
                "Seed": "Forests-Azure-Normal",
                "NoiseType": "CELL",
                "CellMode": "DISTANCE",
                "DistanceRange": 1.0,
                "Formula": "INVERTED",
                "Density": 1,
                "Scale": 0.07,
                "Jitter": 0.7,
                "Normalize": 0.7
              }
            ],
            "Threshold": [0, 0.5]
          },
          "HeightThreshold": {
            "Positions": [116, 117],
            "Values": [0, 1]
          },
          "Mask": {
            "Default": ["*"],
            "Specific": [
              {
                "Block": ["Wood_Hardwood_Stairs"],
                "Rule": ["*", "!Soil_Grass", "!Soil_Dirt", "Soil_Grass_Full", "Soil_Grass_Deep", "Soil_Leaves", "!Rock_Stone"]
              },
              {
                "Block": ["Plant_Bush", "*Plant_Crop_Berry_Block_State_Definitions_StageFinal", "Plant_Vine_Wall", "Plant_Vine", "Plant_Moss_Rug_Green", "Plant_Moss_Short_Green", "Plant_Grass_Lush", "Plant_Grass_Lush_Short"],
                "Rule": ["Empty"]
              }
            ]
          },
          "ExclusionRadius": 300,
          "BorderExclusion": 30,
          "Anchor": [3800, -1800],
          "MaxDistance": 500,
	        "BiomeMask": ["Biome"]
        }
      }
    ]
  }
}