Caves
Server/World/Default/Zones/Zone4_Tier5/Cave/Caves.json, 6.2 KB
Fields
| Field | Type |
|---|---|
Types | array[8] |
Source
{
"Types": [
{
"$Comment": "Sewer for Forest biomes (Forest_Burned, Forest_Roots, Wastes_Lava) - matches Monuments_Cities",
"Name": "Firelands_Sewer_City",
"HeightThreshold": {
"Positions": [114, 115, 150, 151],
"Values": [0, 1, 1, 0]
},
"BiomeMask": {
"Terminate": true,
"Generate": [
"Forest_Burned",
"Forest_Roots",
"Wastes_Lava"
],
"Populate": ["*"]
},
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"Seed": "Monuments-Firelands",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Scale": 0.003,
"Jitter": 0.75
},
{
"$Comment": "Lava crack culling - matches Monuments_Cities NoiseMask",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Seed": "Monuments-Firelands",
"Density": [0.1, 0.5],
"Scale": 0.005,
"Jitter": 0.7,
"Normalize": [0.5, 0.5]
}
],
"Threshold": [0.01, 0.42]
},
"Depth": 60,
"Entry": "Sewer2.Entry",
"EntryPoints": {
"Density": 1,
"Seed": "Monuments-Firelands",
"Scale": 0.003,
"Jitter": 0.75
},
"HeightRadiusFactor": {
"Positions": [0, 255],
"Values": [1, 1]
},
"Pitch": 0,
"Environment": "Env_Zone4_Sewers"
},
{
"$Comment": "Sewer for Town biomes (Town_Desert_Ash, Town_Wastes_Ash) - matches Monuments_Cities_Town",
"Name": "Firelands_Sewer_Village",
"HeightThreshold": {
"Positions": [114, 115, 150, 151],
"Values": [0, 1, 1, 0]
},
"BiomeMask": {
"Terminate": true,
"Generate": [
"Town_Desert_Ash",
"Town_Wastes_Ash"
],
"Populate": ["*"]
},
"NoiseMask": {
"Type": "DISTORTED",
"Noise": {
"Seed": "Monuments-Firelands",
"NoiseType": "DISTANCE",
"DistanceMode": "NATURAL",
"Distance2Mode": "DIV",
"Scale": 0.003,
"Jitter": 0.75
},
"Randomizer": {
"Generators": [
{
"Seed": "Firelands-Hills",
"NoiseType": "SIMPLEX",
"Octaves": 4,
"Persistence": 0.3,
"Scale": 0.008,
"Amplitude": 30
}
]
},
"Threshold": [0.01, 0.42]
},
"Depth": 60,
"Entry": "Sewer2.Entry",
"EntryPoints": {
"Density": 1,
"Seed": "Monuments-Firelands",
"Scale": 0.003,
"Jitter": 0.75
},
"HeightRadiusFactor": {
"Positions": [0, 255],
"Values": [1, 1]
},
"Pitch": 0,
"Environment": "Env_Zone4_Sewers"
},
{
"Name": "Firelands_Shallow",
"BlockMask": {
"Default": ["*"]
},
"NoiseMask": {
"Seed": "Grasslands-Cave-Mask",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 3,
"Persistence": 0.4,
"Scale": 0.006,
"Threshold": [0, 0.55]
},
"Depth": 200,
"Entry": "Shallow.Entry",
"EntryPoints": {
"Seed": "Grasslands-Caves-Density",
"Density": [0.15, 1],
"Scale": 0.025,
"Jitter": 0.5
},
"FixedEntryHeight": [88, 98],
"FluidLevel": {
"Fluid": "Water_Source",
"Height": 31
},
"HeightRadiusFactor": {
"Positions": [0, 255],
"Values": [1, 1]
},
"Pitch": 90,
"Yaw": [0, 360],
"Environment": "Env_Zone4_Caves"
},
{
"Name": "Firelands_Volcanic",
"BlockMask": {
"Default": [
"!Rock_Bedrock",
"!Rock_Sandstone_Red",
"!Rock_Sandstone",
"!Rock_Sandstone_White",
"!Soil_Clay",
"!Soil_Dirt_Dry",
"!Soil_Grass_Dry",
"*"
]
},
"Depth": 200,
"Entry": "Volcanic.Entry",
"EntryPoints": {
"Seed": "Grasslands-Caves-Density-2",
"Density": 1,
"Scale": 0.02,
"Jitter": 0.5
},
"FixedEntryHeight": [15, 25],
"FluidLevel": {
"Fluid": "Water_Source",
"Height": 31
},
"HeightRadiusFactor": {
"Positions": [0, 255],
"Values": [1, 1]
},
"Pitch": 90,
"Yaw": [0, 360],
"Environment": "Env_Zone4_Caves_Volcanic"
},
{
"Name": "Firelands_Mountain",
"BlockMask": {
"Default": ["*"]
},
"NoiseMask": {
"$Comment": "Mountain Mask to restrict caves to only mountains",
"Type": "SUM",
"Noise": [
{
"Seed": "Firelands-Base",
"NoiseType": "SIMPLEX",
"Formula": "INVERTED",
"Octaves": 3,
"Persistence": 0.4,
"Scale": 0.001
},
{
"Seed": "Firelands-Hills",
"NoiseType": "SIMPLEX",
"Formula": "INVERTED",
"Octaves": 4,
"Persistence": 0.3,
"Scale": 0.008
},
{
"Seed": "4554845555",
"NoiseType": "DISTANCE",
"Distance2Mode": "DIV",
"Formula": "INVERTED_SQUARED",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.008
}
],
"Factors": [0.75, 0.15, 0.1],
"Threshold": [0, 0.43]
},
"Depth": 200,
"Entry": "Mountain.Entry",
"EntryPoints": {
"Seed": "4554845555",
"Density": [0, 0.3],
"Scale": 0.008
},
"FixedEntryHeight": [100, 110],
"FluidLevel": {
"Fluid": "Water_Source",
"Height": 31
},
"HeightRadiusFactor": {
"Positions": [0, 140, 255],
"Values": [0, 0.8, 1]
},
"Pitch": 90,
"Yaw": [0, 360],
"Environment": "Env_Zone4_Caves"
},
{
"File": "Ores.Zone4.IronPlacement"
},
{
"File": "Ores.Zone4.SilverPlacement"
},
{
"File": "Ores.Zone4.AdamantitePlacement"
}
]
}