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Versions / 0.5.0-pre.9 / World / Default / Zones / Zone4_Tier5 / !Custom.Canyon_Template.json

!Custom.Canyon_Template

Server/World/Default/Zones/Zone4_Tier5/!Custom.Canyon_Template.json, 9.6 KB

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Source

{
  "MapColor": "#ff0000",
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "MULTIPLY",
      "Noise": [
        {
    		  "Seed": "Firelands-Base",
    		  "NoiseType": "SIMPLEX",
    		  "Formula": "INVERTED",
    		  "Octaves": 3,
    		  "Persistence": 0.4,
    		  "Scale": 0.001,
					"Normalize": [0, 0.5]
        },
        {
					"Type": "SUM",
					"Noise": [
						{
							"Type":"DISTORTED",
							"Noise":{
								"Seed": "Firelands_Biomes_Pattern",
								"NoiseType": "DISTANCE",
								"DistanceMode": "NATURAL",
								"Distance2Mode": "DIV",
								"Scale": 0.003,
								"Jitter": 1
							},
							"Randomizer": {
								"Generators": [
									{
										"Seed": "Firelands-Hills",
										"NoiseType": "SIMPLEX",
										"Octaves": 4,
										"Persistence": 0.3,
										"Scale": 0.008,
										"Amplitude": 30
									}
								]
							}
						},
						{
							"Seed": "Lava_Cracks",
							"NoiseType": "DISTANCE",
							"DistanceMode": "NATURAL",
							"DistanceRange": [1, 3],
							"Distance2Mode": "DIV",
							"Formula": "SQUARED",
							"Scale": 0.05,
							"Jitter": 0.75
						}
					],
					"Factors": [0.925, 0.075]
        }
      ],
			"Threshold": [0.8, 1]
    },
    "BiomeMask": ["Wastes_Geysers"],
    "Priority": 6
  },
  "Covers": [
    {
      "Type": ["Rubble_Slate", "Rubble_Slate_Medium"],
      "Weight": [0.8, 0.2],
      "Density": 0.2,
      "NoiseMask": {
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 5,
        "Persistence": 0.5,
        "Scale": 0.07,
        "Threshold": [0, 0.3]
      },
      "Parent": ["Soil_Ash", "Soil_Grass_Burnt", "Soil_Dirt_Burnt", "Rock_Slate", "Rock_Volcanic", "Soil_Sand_Ashen"]
    },
    {
      "Type": ["Plant_Bush_Dead_Tall"],
      "Weight": [1],
      "Density": 0.001,
      "Parent": ["Soil_Ash", "Soil_Dirt_Burnt"]
    },

		// Jungle Covers

    {
      "Type": ["Plant_Moss_Rug_Blue"],
      "Weight": [1],
      "Density": 1,
      "NoiseMask": {
				"Type": "SUM",
				"Noise": [
					{
						"Type":"DISTORTED",
						"Noise":{
							"Seed": "Firelands_Biomes_Pattern",
							"NoiseType": "DISTANCE",
							"DistanceMode": "NATURAL",
							"Distance2Mode": "DIV",
							"Scale": 0.003,
							"Jitter": 1
						},
						"Randomizer": {
							"Generators": [
								{
									"Seed": "Firelands-Hills",
									"NoiseType": "SIMPLEX",
									"Octaves": 4,
									"Persistence": 0.3,
									"Scale": 0.008,
									"Amplitude": 30
								}
							]
						},
						"Normalize": [0.92, 0.96]
					},
					{
						"Seed": "Moss_Noise",
						"NoiseType": "DISTANCE",
						"DistanceMode": "NATURAL",
						"Distance2Mode": "DIV",
						"Formula": "INVERTED_SQUARED",
						"Scale": 0.11
					}
				],
				"Factors": [0.6, 0.4],
				"Threshold": [0, 0.325]

      },
      "OnWater": true
    }
  ],
  "Prefabs": {
    "Entries": [

			// Jungle Prefabs

      {
        "Prefab": ["Rock_Formations.Stalactites.Basalt.*"],
        "Pattern": {
          "File": "Zones.Zone4_Tier5.PrefabPatterns.Jungle_Stalactites_Ceiling"
        }
      },
      {
        "Prefab": ["Plants.Seaweed.Dead.*"],
        "Pattern": {
          "File": "Zones.Zone4_Tier5.PrefabPatterns.Jungle_Lake_Seaweed"
        }
      },
      {
        "Prefab": ["Plants.Seaweed.Dead_Bulbs.*"],
        "Pattern": {
          "File": "Zones.Zone4_Tier5.PrefabPatterns.Jungle_Lake_Seaweed_Bulbs"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Volcanic",
    "Dynamic": [],
    "Static": [
      {
        "Blocks": fluid#"Lava_Source",
        "NoiseMask": {
					"Type":"DISTORTED",
					"Noise":{
						"Seed": "Firelands_Biomes_Pattern",
						"NoiseType": "DISTANCE",
						"DistanceMode": "NATURAL",
						"Distance2Mode": "DIV",
						"Scale": 0.003,
						"Jitter": 1
					},
					"Randomizer": {
						"Generators": [
							{
								"Seed": "Firelands-Hills",
								"NoiseType": "SIMPLEX",
								"Octaves": 4,
								"Persistence": 0.3,
								"Scale": 0.008,
								"Amplitude": 30
							}
						]
					},
					"Normalize": [0.85, 1],
					"Threshold": [0.7, 1]
        },
        "Max": 115,
        "MinNoise": {
					"Type":"DISTORTED",
					"Noise":{
						"Seed": "Firelands_Biomes_Pattern",
						"NoiseType": "DISTANCE",
						"DistanceMode": "NATURAL",
						"Distance2Mode": "DIV",
						"Scale": 0.003,
						"Jitter": 1
					},
					"Randomizer": {
						"Generators": [
							{
								"Seed": "Firelands-Hills",
								"NoiseType": "SIMPLEX",
								"Octaves": 4,
								"Persistence": 0.3,
								"Scale": 0.008,
								"Amplitude": 30
							}
						]
					},
					"Normalize": [0.92, 1]
        },
        "Min": [115, 100]
      },

			// Jungle Layers

	    {
        "File": "Zones.Zone4_Tier5.Layers.Jungle"
      },
      {
        "Blocks": ["Rock_Crystal_Blue_Block"],
        "NoiseMask": {
					"Type": "SUM",
					"Noise": [
						{
							"Seed": "Firelands-Hills",
							"NoiseType": "SIMPLEX",
							"Octaves": 4,
							"Persistence": 0.3,
							"Scale": 0.008
						},
						{
							"Seed": "Lava_Cracks",
							"NoiseType": "DISTANCE",
							"DistanceMode": "NATURAL",
							"DistanceRange": [1, 3],
							"Distance2Mode": "DIV",
							"Scale": 0.05,
							"Jitter": 0.75
						}
					],
					"Factors": [0.3, 0.7],
          "Threshold": [0.89, 1]
        },
        "Max": [73, 85],
        "MaxNoise": {
					"Type": "SUM",
					"Noise": [
						{
							"Seed": "Firelands-Hills",
							"NoiseType": "SIMPLEX",
							"Octaves": 4,
							"Persistence": 0.3,
							"Scale": 0.008,
							"Normalize": [0.35, 0.55]
						},
						{
							"Seed": "Lava_Cracks",
							"NoiseType": "DISTANCE",
							"DistanceMode": "NATURAL",
							"DistanceRange": [1, 3],
							"Distance2Mode": "DIV",
							"Scale": 0.05,
							"Jitter": 0.75
						}
					],
					"Factors": [0.5, 0.5],
          "Normalize": [0.78, 1]
        },
        "Min": 65
      },
      {
        "Blocks": ["Empty"],
        "NoiseMask": {
					"Type": "SUM",
					"Noise": [
						{
							"Seed": "Firelands-Hills",
							"NoiseType": "SIMPLEX",
							"Octaves": 4,
							"Persistence": 0.3,
							"Scale": 0.008,
							"Normalize": [0.35, 0.55]
						},
						{
							"Seed": "Lava_Cracks",
							"NoiseType": "DISTANCE",
							"DistanceMode": "NATURAL",
							"DistanceRange": [1, 3],
							"Distance2Mode": "DIV",
							"Scale": 0.05,
							"Jitter": 0.75
						}
					],
					"Factors": [0.5, 0.5],
					"Threshold": [0.78, 1]
        },
        "Max": [72, 84],
        "MaxNoise": {
					"Type": "SUM",
					"Noise": [
						{
							"Seed": "Firelands-Hills",
							"NoiseType": "SIMPLEX",
							"Octaves": 4,
							"Persistence": 0.3,
							"Scale": 0.008,
							"Normalize": [0.35, 0.55]
						},
						{
							"Seed": "Lava_Cracks",
							"NoiseType": "DISTANCE",
							"DistanceMode": "NATURAL",
							"DistanceRange": [1, 3],
							"Distance2Mode": "DIV",
							"Scale": 0.05,
							"Jitter": 0.75
						}
					],
					"Factors": [0.5, 0.5],
          "Normalize": [0.78, 1]
        },
        "Min": 65
      },
      {
        "Blocks": "Soil_Gravel_Sand_White",
        "Max": 38,
        "MinNoise": {
          "NoiseType": "SIMPLEX",
          "Octaves": 3,
          "Persistence": 0.5,
          "Scale": 0.025
        },
        "Min": [25, 31]
      },
	    {
        "File": "Zones.Zone4_Tier5.Layers.Bedrock"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Noise": {
			"Seed": "Lava_Cracks",
			"NoiseType": "CELL",
			"DistanceMode": "NATURAL",
			"DistanceRange": [1, 3],
			"CellMode": "NOISE_LOOKUP",
			"NoiseLookup": {
				"Seed": "Firelands-Base",
				"NoiseType": "SIMPLEX",
				"Octaves": 3,
				"Persistence": 0.4,
				"Scale": 0.02
			},
			"Scale": 0.05
    },
    "Keys": [0.1, 0.3, 0.35, 0.4],
    "Thresholds": [
      {
				"Positions": [5, 10, 27, 35, 65, 75, 85, 		115, 115, 121, 131],
				"Values": [1, 0.5, 0.65, 0, 0, 0.5, 1, 			1, 0.6, 0.45, 0]
      },
      {
				"Positions": [5, 10, 27, 35, 65, 75, 85, 		115, 115, 124, 135],
				"Values": [1, 0.5, 0.65, 0, 0, 0.5, 1, 			1, 0.6, 0.45, 0]
      },
      {
				"Positions": [5, 10, 27, 35, 65, 75, 85, 		115, 115, 127, 142],
				"Values": [1, 0.5, 0.65, 0, 0, 0.5, 1, 			1, 0.6, 0.45, 0]
      },
      {
				"Positions": [5, 10, 27, 35, 65, 75, 85, 		115, 115, 130, 149],
				"Values": [1, 0.5, 0.65, 0, 0, 0.5, 1, 			1, 0.6, 0.45, 0]
      }
    ]
  },
  "HeightmapNoise": {
		"Type": "MULTIPLY",
    "Noise": [
      {
    	  "Seed": "Firelands-Base",
    	  "NoiseType": "SIMPLEX",
    	  "Formula": "INVERTED",
    	  "Octaves": 3,
    	  "Persistence": 0.4,
    	  "Scale": 0.001,
				"Normalize": [0.3, 0.55]
      },
      {
				"Type":"DISTORTED",
				"Noise":{
					"Seed": "Firelands_Biomes_Pattern",
					"NoiseType": "DISTANCE",
					"DistanceMode": "NATURAL",
					"Distance2Mode": "DIV",
					"Scale": 0.003,
					"Jitter": 1
				},
				"Randomizer": {
					"Generators": [
						{
							"Seed": "Firelands-Hills",
							"NoiseType": "SIMPLEX",
							"Octaves": 4,
							"Persistence": 0.3,
							"Scale": 0.008,
							"Amplitude": 30
						}
					]
				},
				"Normalize": [0.85, 1]
      }
    ]
  },
  "Tint": {
    "Default": {
      "Colors": ["505552", "64666A"],
      "Weights": [50, 50],
      "Noise": {
        "Seed": "Grasslands-Base-Tint",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    }
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone4_Wastes"],
      "Weights": [1]
    },
    "Entries": []
  },
  "Water": {
    "Fluid": "Water_Source",
    "Height": 31
  }
}