Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.9 / World / Default / Zones / Zone3_Shore_Tier2 / Custom.Cliffs_Rocky.json

Custom.Cliffs_Rocky

Server/World/Default/Zones/Zone3_Shore_Tier2/Custom.Cliffs_Rocky.json, 6.9 KB

Fields

FieldType
MapColorstring
CustomBiomeGeneratorobject
Coversarray[2]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "MapColor": "#bfbfa1",
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Seed": "Snowlands_Beach_Noise",
      "NoiseType": "CELL",
      "CellMode": "NOISE_LOOKUP",
      "NoiseLookup": {
        "Type": "SUM",
        "Noise": [
          {
            "Seed": "Grasslands-River-Noise",
            "NoiseType": "OLD_SIMPLEX",
            "FractalMode": "OLDSCHOOL",
            "Formula": "INVERTED_RIDGED",
            "Octaves": 1,
            "Persistence": 0.1,
            "Scale": 0.016
          },
          {
            "Seed": "Grasslands-Base",
            "NoiseType": "OLD_SIMPLEX",
            "FractalMode": "OLDSCHOOL",
            "Formula": "INVERTED",
            "Octaves": 3,
            "Persistence": 0.4,
            "Scale": 0.008,
            "Normalize": [
              0.45,
              0.6
            ]
          },
          {
            "Seed": "Grasslands-Base",
            "NoiseType": "CELL",
            "Formula": "INVERTED_SQRT",
            "Scale": 0.044,
            "CellMode": "DISTANCE",
            "Jitter": 0.6
          }
        ],
        "Factors": [
          0.85,
          0.2,
          0.1
        ],
        "Normalize": [
          0.4,
          0.9
        ]
      },
      "Scale": 0.25,
      "Threshold": [
        0,
        0.85
      ]
    },
    "BiomeMask": [
      "Beach_Rocky"
    ]
  },
  "Covers": [
    {
      "Type": [
        "Rubble_Basalt_Medium",
        "Rubble_Basalt"
      ],
      "Weight": [
        0.4,
        0.6
      ],
      "Density": 0.3,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Rubble.Stone_Cliffs_Rocky"
          }
        ],
        "Threshold": [
          0,
          0.4
        ]
      }
    },
    {
      "Type": [
        "*Plant_Crop_Berry_Winter_Block_State_Definitions_StageFinal",
        "Plant_Bush_Winter"
      ],
      "Weight": [
        0.5,
        0.5
      ],
      "Density": 0.05,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Bush.Bush_Bedrock_Medium"
          }
        ],
        "Threshold": [
          0,
          0.4
        ]
      },
      "HeightThreshold": {
        "Positions": [
          114,
          115,
          150,
          151
        ],
        "Values": [
          0,
          1,
          1,
          0
        ]
      },
      "Parent": [
        "Soil_Gravel",
        "Rock_Basalt",
        "Rock_Shale",
        "Rock_Slate",
        "Soil_Dirt_Cold"
      ]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": [
          "Rock_Formations.Rocks.Basalt.Large.*"
        ],
        "Pattern": {
          "File": "Zones.Zone3_Shore_Tier2.PrefabPatterns.Mountain_Boulders_Snowy"
        }
      },
      {
        "Prefab": [
          "Trees.Fir.Stage_2.*",
          "Trees.Fir.Stage_3.*"
        ],
        "Pattern": {
          "File": "Zones.Zone3_Shore_Tier2.PrefabPatterns.Shore_Forest_Fir"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Basalt",
    "Dynamic": [
      {
        "Entries": [
          {
            "Blocks": [
              "Soil_Dirt_Cold:3"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone3.Layers.Soil.Layer_Bedrock_Dense_1"
                }
              ],
              "Threshold": [
                0,
                0.5
              ]
            }
          },
          {
            "Blocks": [
              "Rock_Basalt:2"
            ]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Zone3_Shore_Tier2.Layers.Static"
      },
      {
        "File": "Zones.Zone3_Shore_Tier2.Layers.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone3.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T2"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Noise": {
      "Seed": "Shore_Caves",
      "NoiseType": "OLD_SIMPLEX",
      "FractalMode": "OLDSCHOOL",
      "Formula": "INVERTED_RIDGED_SQRT",
      "Octaves": 3,
      "Persistence": 0.35,
      "Scale": 0.01,
      "Normalize": [
        0.5876,
        0.9999
      ]
    },
    "Keys": [
      0.65,
      0.72,
      0.85
    ],
    "Thresholds": [
      {
        "Positions": [
          114,
          123,
          127,
          138,
          150,
          165
        ],
        "Values": [
          1,
          0.85,
          0.71,
          0.65,
          0.5,
          0
        ]
      },
      {
        "Positions": [
          109,
          111,
          119,
          123,
          127,
          138,
          150,
          165
        ],
        "Values": [
          1,
          0,
          0,
          0.65,
          0.71,
          0.65,
          0.5,
          0
        ]
      },
      {
        "Positions": [
          109,
          111,
          120,
          123,
          127,
          138,
          150,
          165
        ],
        "Values": [
          1,
          0,
          0,
          0.65,
          0.71,
          0.65,
          0.5,
          0
        ]
      }
    ]
  },
  "HeightmapNoise": {
    "Seed": "Snowlands_Beach_Noise",
    "NoiseType": "CELL",
    "CellMode": "NOISE_LOOKUP",
    "NoiseLookup": {
      "Type": "SUM",
      "Noise": [
        {
          "Seed": "Grasslands-River-Noise",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED_RIDGED",
          "Octaves": 1,
          "Persistence": 0.1,
          "Scale": 0.016
        },
        {
          "Seed": "Grasslands-Base",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED",
          "Octaves": 3,
          "Persistence": 0.4,
          "Scale": 0.008,
          "Normalize": [
            0.45,
            0.6
          ]
        },
        {
          "Seed": "Grasslands-Base",
          "NoiseType": "CELL",
          "Formula": "INVERTED_SQRT",
          "Scale": 0.044,
          "CellMode": "DISTANCE",
          "Jitter": 0.6
        }
      ],
      "Factors": [
        0.85,
        0.2,
        0.1
      ],
      "Normalize": [
        0.4,
        0.9
      ]
    },
    "Scale": 0.25
  },
  "Tint": {
    "Default": {
      "Colors": [
        "0x4f7047",
        "0x396631"
      ],
      "Weights": [
        50,
        50
      ],
      "Noise": {
        "Seed": "Grasslands-Base-Tint",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    },
    "Entries": []
  },
  "Environment": {
    "Default": {
      "Names": [
        "Env_Zone3_Shores"
      ]
    },
    "Entries": []
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  }
}