Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.9 / World / Default / Zones / Zone2_Tier2 / Custom.Dunes_Desert_Springs.json

Custom.Dunes_Desert_Springs

Server/World/Default/Zones/Zone2_Tier2/Custom.Dunes_Desert_Springs.json, 9.1 KB

Fields

FieldType
CustomBiomeGeneratorobject
MapColorstring
Coversarray[5]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject

Source

{
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "SUM",
      "Noise": [
        {
          "Seed": "Grasslayer1",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "RIDGED_SQRT",
          "Octaves": 3,
          "Persistence": 0.4,
          "Scale": 0.01
        },
        {
          "Seed": "Drylands-Canyon-Noise",
          "NoiseType": "SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED",
          "Octaves": 1,
          "Persistence": 0.8,
          "Scale": 0.0012,
          "Normalize": [
            0.19,
            0.81
          ]
        },
        {
          "Seed": "Grasslands-River-Noise",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED_RIDGED",
          "Octaves": 4,
          "Scale": 0.004,
          "Prsistence": 0.478
        }
      ],
      "Factors": [
        0.1,
        0.45,
        0.35
      ],
      "Threshold": [
        0,
        0.48
      ]
    },
    "BiomeMask": [
      "Desert_Springs"
    ],
    "Priority": 2
  },
  "MapColor": "#d5ba6e",
  "Covers": [
    {
      "Type": [
        "Plant_Bramble_Dry_Twisted",
        "Plant_Leaves_Bramble"
      ],
      "Weight": [
        90,
        10
      ],
      "Density": 0.6,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Bramble.Bramble_Arid"
          }
        ],
        "Threshold": [
          0.76,
          1
        ]
      },
      "Parent": [
        "Soil_Dirt_Dry"
      ]
    },
    {
      "Type": [
        "Plant_Grass_Arid",
        "Plant_Grass_Arid_Short"
      ],
      "Weight": [
        40,
        60
      ],
      "Density": 0.08,
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          0,
          1
        ]
      },
      "Parent": [
        "Soil_Dirt_Dry"
      ]
    },
    {
      "Type": [
        "Rubble_Sandstone_White",
        "Rubble_Sandstone_White_Medium"
      ],
      "Weight": [
        0.7,
        0.3
      ],
      "Density": 0.05,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Rubble.Sandstone_Plateau"
          }
        ],
        "Threshold": [
          0.7,
          1
        ]
      }
    },
    {
      "Type": [
        "Plant_Flower_Flax_Orange"
      ],
      "Weight": [
        1
      ],
      "Density": 0.002,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Flowers.Flax_Orange_Plateau"
          }
        ],
        "Threshold": [
          0,
          0.35
        ]
      },
      "Parent": [
        "Soil_Sand_White",
        "Soil_Dirt_Dry"
      ]
    },
    {
      "Type": [
        "Plant_Flower_Bushy_Yellow"
      ],
      "Weight": [
        1
      ],
      "Density": 0.0125,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Flowers.Shells_Seaweed"
          }
        ],
        "Threshold": [
          0.695,
          1
        ]
      },
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          0,
          1
        ]
      },
      "Parent": [
        "Soil_Sand_White"
      ]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": [
          "Npc.Feran.Tier2.Layout.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Factions_Ferans"
        }
      },
      {
        "Prefab": [
          "Cave.Nodes.Rock_Sandstone.Surface_Entry.Vertical_Sand_White.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier2.PrefabPatterns.Cave_Entrance_Type1"
        }
      },
      {
        "Prefab": [
          "Cave.Nodes.Rock_Sandstone.Surface_Entry.Diagonal_Sand_White.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier2.PrefabPatterns.Cave_Entrance_Type2"
        }
      },
      {
        "Weight": [
          3,
          2,
          3
        ],
        "Prefab": [
          "Plants.Cacti.Full.Stage_1.*",
          "Plants.Cacti.Full.Stage_2.*",
          "Plants.Cacti.Full.Stage_3.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier2.PrefabPatterns.Desert_Cactus"
        }
      },
      {
        "Prefab": [
          "Monuments.Challenge.Sand.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier3.PrefabPatterns.Monuments_Dungeon_Challenge"
        }
      },
      {
        "Weight": [
          55,
          35,
          10
        ],
        "Prefab": [
          "Monuments.Incidental.Sandstone.Normal.*",
          "Monuments.Incidental.Sandstone.White.Drywood.*",
          "Monuments.Incidental.Sandstone.White.Well.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Incidental"
        }
      },
      {
        "Weight": [
          100
        ],
        "Prefab": [
          "Monuments.Encounter.Zone2.Tier2.Outpost.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Encounter"
        }
      },
      {
        "Prefab": [
          "Npc.Scarak.Scarak_Hives.Hive_Base.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier2.PrefabPatterns.Monuments_Scarak_Hives_Base"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Sandstone",
    "Dynamic": [
      {
        "Entries": [
          {
            "$Comment": "This layer places Dry Dirt around Cactus",
            "Blocks": [
              "Soil_Dirt_Dry:2"
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone2.Layers.Soil.Layer_Static_Desert"
                }
              ],
              "Threshold": [
                0.2,
                1
              ]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Soil_Sand_White",
                "Repeat": [
                  1,
                  5
                ],
                "repeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Layers.Zone2.Static_Dunes_White"
      },
      {
        "File": "Zones.Layers.Zone2.Static"
      },
      {
        "File": "Zones.Layers.Zone2.Volcanic"
      },
      {
        "File": "Zones.Layers.Zone2.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone2.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T2"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [
      115,
      116,
      117,
      119,
      145,
      165,
      169
    ],
    "Values": [
      1,
      0.48,
      0.47,
      0.46,
      0.33,
      0.27,
      0
    ]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
      {
        "Seed": "Grasslayer1",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "RIDGED_SQRT",
        "Octaves": 3,
        "Persistence": 0.4,
        "Scale": 0.01
      },
      {
        "Seed": "Drylands-Canyon-Noise",
        "NoiseType": "SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED",
        "Octaves": 1,
        "Persistence": 0.8,
        "Scale": 0.0012,
        "Normalize": [
          0.19,
          0.81
        ]
      },
      {
        "Seed": "Grasslands-River-Noise",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED_RIDGED",
        "Octaves": 4,
        "Persistence": 0.478,
        "Scale": 0.004
      }
    ],
    "Factors": [
      0.1,
      0.45,
      0.35
    ]
  },
  "Tint": {
    "Default": {
      "Colors": [
        "0xD5BA6E",
        "0xD5BB70",
        "0xCDB868"
      ],
      "Weights": [
        0.4,
        0.27,
        0.33
      ],
      "Noise": {
        "Seed": "Plant_Grass_Sharp",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 5,
        "Persistence": 0.6,
        "Scale": 0.015
      }
    },
    "Entries": []
  },
  "Environment": {
    "Default": {
      "Names": [
        "Env_Zone2_Deserts"
      ]
    },
    "Entries": [
      {
        "Names": ["Env_Zone2_Encounters"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone1.NoiseMasks.Faction_Undead_Environments"
            }
          ],
          "Threshold": [0.6, 1]
        }
      },
      {
        "Names": ["Env_Zone2_Feran"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone2.NoiseMasks.Faction_Feran_Environments"
            }
          ],
          "Threshold": [0.6, 1]
        }
      }
    ]
  }
}