Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.9 / World / Default / Zones / Zone2_Shore / Tile.Beach_Smooth.json

Tile.Beach_Smooth

Server/World/Default/Zones/Zone2_Shore/Tile.Beach_Smooth.json, 2.3 KB

Fields

FieldType
MapColorstring
Weightnumber
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "MapColor": "#bfbfa1",
  "Weight": 1,
  "Layers": {
    "Default": "Rock_Sandstone",
    "Dynamic": [
      {
        "Blocks": ["Soil_Sand_White:5"]
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [102, 114, 117, 118],
    "Values": [1, 0.75, 0.3, 0]
  },
  "HeightmapNoise": {
    "Seed": "Grasslands-Height-Threshold",
    "NoiseType": "OLD_SIMPLEX",
    "FractalMode": "OLDSCHOOL",
    "Formula": "INVERTED",
    "Octaves": 4,
    "Persistence": 0.3,
    "Scale": 0.02
  },
  "Tint": {
    "Default": {
      "Colors": ["#D5BA6E", "#cfbe6d", "CDB868"],
      "Weight": [0.4, 0.27, 0.33],
      "Noise": {
        "Seed": "Plant_Grass_Sharp",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 5,
        "Persistence": 0.6,
        "Scale": 0.015
      }
    },
    "Entries": [
      {
        "Colors": ["#CFC06D"],
        "Weight": [1],
        "NoiseMask": {
          "Type": "SUM",
          "Noise": [
            {
              "Seed": "Grasslands-River-Noise",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Formula": "INVERTED_RIDGED_SQRT",
              "Octaves": 6,
              "Persistence": 0.5,
              "Scale": 0.0043
            },
            {
              "Seed": "Grasslands-Base",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Formula": "INVERTED",
              "Octaves": 3,
              "Persistence": 0.4,
              "Scale": 0.0033
            },
            {
              "Seed": "Plant_Grass_Sharp",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 3,
              "Persistence": 0.2,
              "Scale": 0.02
            }
          ],
          "Factors": [0.4, 0.35, 0.25],
          "Threshold": [0.66, 1]
        }
      }
    ]
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone2_Shores"],
      "Weights": [1],
      "Noise": {
        "Seed": "Grasslands-Base-Tint",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    },
    "Entries": []
  },
  "Water": {
		"Entries": [
			{
				"Fluid": "Water_Source",
				"Min": 0,
				"Max": 114
			}
		]
  }
}