Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.9 / World / Default / Zones / Oceans / Tile.Temperate_Barren.json

Tile.Temperate_Barren

Server/World/Default/Zones/Oceans/Tile.Temperate_Barren.json, 9.6 KB

Fields

FieldType
MapColorstring
Weightnumber
Coversarray[6]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "MapColor": "#1e3e80",
  "Weight": 10,
  "Covers": [
    {
      "Type": [
        "Furniture_Ancient_Barrel",
        "Furniture_Ancient_Crate"
      ],
      "Weight": [0.6, 0.4],
      "Density": 0.015,
      "NoiseMask": {
    		"Seed": "Oceans-City",
      	"NoiseType": "CELL",
      	"Formula": "INVERTED",
      	"CellMode": "DISTANCE",
        "Scale": 0.003,
        "Density": [0.25, 1],
        "Jitter": 0.5,
        "Threshold": [0.95, 1]
      }
    },
    {
      "Type": [{"Block":"Deco_Coral_Shell","Fluid":"Water_Source"}],
      "Weight": [1],
      "Offset": 0,
      "Density": 0.01,
      "NoiseMask": {
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.09,
        "Threshold": [0.695, 1]
      },
      "Parent": ["Soil_Sand"]
    },
    {
      "Type": [{"Block":"Deco_Coral_Shell_Swirly","Fluid":"Water_Source"}],
      "Weight": [1],
      "Offset": 0,
      "Density": 0.015,
      "NoiseMask": {
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.09,
        "Threshold": [0.695, 1]
      },
      "Parent": ["Soil_Sand"]
    },
    {
      "Type": ["Rubble_Stone", "Rubble_Stone_Medium", "Rubble_Stone_Mossy", "Rubble_Stone_Mossy_Medium", "Deco_Coral_Shell"],
      "Weight": [0.4, 0.3, 0.18, 0.1, 0.02],
      "Density": 0.15,
      "NoiseMask": {
				"Type": "SUM",
				"Noise": [
					{
						"Seed": "Bed_Rocks",
						"NoiseType": "CELL",
						"CellMode": "DISTANCE",
            "Density": 0.85,
            "Scale": 0.1,
            "Jitter": 0.9,
						"DistanceRange": [1, 3]
					},
					{
						"Seed": "3.14159",
						"NoiseType": "SIMPLEX",
						"Octaves": 3,
						"Persistence": 0.5,
						"Scale": 0.008,
						"Normalize": 0.15
					}
				],
				"Factors": [0.5, 0.5],
				"Threshold": [0, 0.3]
			}
    },
    {
      "Type": ["Plant_Seaweed_Grass_Tall"],
      "Density": 0.35,
      "NoiseMask": {
        "Seed": "Oceans_Seaweed_Plants_Patches",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08,
        "Threshold": [0.75, 1]
      },
      "Parent": ["Plant_Moss_Block_Green"]
    },
    {
      "Type": ["Plant_Seaweed_Grass"],
      "Density": 0.8,
      "NoiseMask": {
        "Seed": "Oceans_Seaweed_Plants_Patches",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08,
        "Threshold": [0.64, 0.75]
      },
      "Parent": ["Plant_Moss_Block_Green"]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": [
          "Monuments.Incidental.Shipwrecks.Temperate.*"
        ],
        "Pattern": {
          "File": "Zones.Oceans.PrefabPatterns.Monuments_Shipwrecks"
        }
      },
      {
        "Prefab": [
          "Plants.Seaweed.Normal.Seaweed_Normal_010",
          "Plants.Seaweed.Normal.Seaweed_Normal_011",
          "Plants.Seaweed.Normal.Seaweed_Normal_012",
          "Plants.Seaweed.Normal.Seaweed_Normal_013",
          "Plants.Seaweed.Normal.Seaweed_Normal_014"
        ],
        "Pattern": {
          "File": "Zones.Oceans.PrefabPatterns.Seaweed_Tall"
        }
      },
      {
        "Prefab": [
          "Plants.Seaweed.Normal.Seaweed_Normal_005",
          "Plants.Seaweed.Normal.Seaweed_Normal_006",
          "Plants.Seaweed.Normal.Seaweed_Normal_007",
          "Plants.Seaweed.Normal.Seaweed_Normal_008",
          "Plants.Seaweed.Normal.Seaweed_Normal_009"
        ],
        "Pattern": {
          "File": "Zones.Oceans.PrefabPatterns.Seaweed_Small"
        }
      },
      {
        "Prefab": ["Rock_Formations.Rocks.Stone.Oceans.Large.*", "Rock_Formations.Rocks.Stone.Oceans.Small.*"],
        "Pattern": {
          "File": "Zones.Oceans.PrefabPatterns.Bed_Rocks"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Stone",
    "Dynamic": [
      {
        "Entries": [
          {
            "Comment": "This places gravel around shipwrecks",
            "Blocks": [
              "Soil_Gravel:2"
            ],
            "NoiseMask": {
            	"Type":"DISTORTED",
            	"Noise":{
            		"Seed": "Oceans-City",
            		"NoiseType": "CELL",
            		"CellMode": "DISTANCE",
            		"DistanceRange": 1.0,
            		"Formula": "NORMAL",
            		"Scale": 0.003,
            		"Density": [0.25, 1],
            		"Jitter": 0.5
            	},
            	"Randomizer":{
            	  "Generators":[
              		{
              		  "Seed": "Grasslands-River-Noise",
              		  "NoiseType":"SIMPLEX",
              		  "Octaves":3,
              		  "Persistence":0.9,
              		  "Scale":0.006,
              		  "Amplitude": 15
              		}
            	  ]
            	},
            	"Threshold": [0, 0.08]
            }
          },
          {
            "Blocks": [
              "Plant_Moss_Block_Green",
              "Soil_Gravel"
            ],
            "NoiseMask": {
              "Seed": "Oceans_Seaweed_Patches",
              "NoiseType": "SIMPLEX",
              "Octaves": 3,
              "Persistence": 0.5,
    	        "Lacunarity": 2.5,
              "Scale": 0.004,
              "Threshold": [0, 0.28]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Soil_Pebbles",
                "Repeat": [2, 8],
                "RepeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ],
            "NoiseMask": {
              "Type": "SUM",
              "Noise": [
                {
                  "Seed": "548888h9",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 5,
                  "Persistence": 0.8,
                  "Scale": 0.002
                },
                {
                  "Seed": "55444hh9",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 5,
                  "Persistence": 0.8,
                  "Scale": 0.02
                }
              ],
              "Factors": [0.7, 0.3],
              "Threshold": [0, 0.38]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Soil_Gravel_Sand_White",
                "Repeat": [2, 8],
                "RepeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ],
            "NoiseMask": {
              "Type": "SUM",
              "Noise": [
                {
                  "Seed": "5e899999h9",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 5,
                  "Persistence": 0.8,
                  "Scale": 0.002
                },
                {
                  "Seed": "5e22h9",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 5,
                  "Persistence": 0.8,
                  "Scale": 0.02
                }
              ],
              "Factors": [0.7, 0.3],
              "Threshold": [0, 0.45]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Soil_Sand",
                "Repeat": [3, 8],
                "RepeatNoise": {
                  "Seed": "groundlayer",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 3,
                  "Persistence": 0.5,
                  "Scale": 0.08
                }
              }
            ]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Oceans.Layers.Static_Temperate"
      },
      {
        "File": "Zones.Layers.Bedrock"
      },
      {
        "File": "Zones.Layers.Ocean.Cave_Environments_Ocean"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [40, 70],
    "Values": [1,0]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
  	  {
    		"Seed": "3.14159",
    		"NoiseType": "OLD_SIMPLEX",
    		"FractalMode": "OLDSCHOOL",
    		"Octaves": 2,
    		"Persistence": 0.3,
		    "Scale": 0.006
      },
      {
        "Seed": "Grasslayer3",
        "NoiseType": "SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "RIDGED",
        "Octaves": 2,
        "Persistence": 0.3,
        "Scale": 0.0075
      }
    ],
    "Factors": [0.65, 0.35]
  },
  "Tint": {
    "Colors": ["0x3cb878"],
    "Weights": [1],
    "Noise": {
      "Seed": "Biome1_Tint",
      "NoiseType": "OLD_SIMPLEX",
      "FractalMode": "OLDSCHOOL",
      "Octaves": 3,
      "Persistence": 0.5,
      "Scale": 0.08
    }
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone0_Temperate"],
      "Weights": [1],
      "Noise": {
        "Seed": "Grasslands-Tint-Plains",
        "NoiseType": "OLD_SIMPLEX",
        "Formula": "NORMAL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    },
    "Entries": []
  },
  "Water": {
		"Entries": [
			{
				"Fluid": "Water_Source",
				"Min": 0,
				"Max": 114
			}
		]
  }
}