Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.9 / World / Default / Zones / Oceans / Custom.Cold_Cities.json

Custom.Cold_Cities

Server/World/Default/Zones/Oceans/Custom.Cold_Cities.json, 8.5 KB

Fields

FieldType
MapColorstring
CustomBiomeGeneratorobject
Coversarray[3]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "MapColor": "#fffff",
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Seed": "Oceans-City",
      "NoiseType": "CELL",
      "Formula": "INVERTED",
      "Jitter": 0.5,
      "DistanceRange": 2.0,
      "CellMode": "DISTANCE",
      "Density": [0, 0.25],
      "Scale": 0.003,
      "Normalize": 0.6,
			"Threshold": [0.5, 1]
		},
    "BiomeMask": ["Cold_Barren"],
    "Priority": 1
  },
  "Covers": [
    {
      "Type": [
        "Furniture_Ancient_Pot",
        "Deco_Pot_Clay_Broken",
        "Furniture_Crude_Chest_Small"
      ],
      "Weight": [0.6, 0.35, 0.05],
      "Density": 0.35,
      "NoiseMask": {
      	"Seed": "Oceans-City-Buildings-Small",
      	"NoiseType": "CELL",
      	"Formula": "INVERTED",
      	"CellMode": "DISTANCE",
      	"Scale": 0.07,
      	"Density": 0.1,
      	"Jitter": 0.3,
        "Threshold": [0.8, 1]
      }
    },
    {
      "Type": ["Plant_Seaweed_Winter_Tall", "Plant_Seaweed_Winter_Blue"],
      "Weight": [0.5, 0.5],
      "Density": 0.35,
      "NoiseMask": {
        "Seed": "Oceans_Seaweed_Plants_Patches",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08,
        "Threshold": [0.75, 1]
      },
      "Parent": ["Soil_Pebbles_Frozen"]
    },
    {
      "Type": ["Plant_Seaweed_Winter_Tall"],
      "Density": 0.8,
      "NoiseMask": {
        "Seed": "Oceans_Seaweed_Plants_Patches",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08,
        "Threshold": [0.64, 0.75]
      },
      "Parent": ["Soil_Pebbles_Frozen"]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": ["Monuments.Encounter.City_Oceans.Buildings_Capital.*"],
        "Pattern": {
          "File": "Zones.Oceans.PrefabPatterns.City_Buildings_Capital"
        }
      },
      {
        "Weight": [30, 70],
        "Prefab": [
          "Monuments.Encounter.City_Oceans.Buildings_Small.Coral.*",
          "Monuments.Encounter.City_Oceans.Buildings_Small.Normal.*"
        ],
        "Pattern": {
          "File": "Zones.Oceans.PrefabPatterns.City_Buildings_Small"
        }
      },
      {
        "Weight": [30, 70],
        "Prefab": [
          "Monuments.Encounter.City_Oceans.Buildings_Medium.Coral.*",
          "Monuments.Encounter.City_Oceans.Buildings_Medium.Normal.*"
        ],
        "Pattern": {
          "File": "Zones.Oceans.PrefabPatterns.City_Buildings_Medium"
        }
      },
      {
        "Prefab": [
          "Plants.Seaweed.Winter.Seaweed_Winter_020",
          "Plants.Seaweed.Winter.Seaweed_Winter_021",
          "Plants.Seaweed.Winter.Seaweed_Winter_022",
          "Plants.Seaweed.Winter.Seaweed_Winter_023",
          "Plants.Seaweed.Winter.Seaweed_Winter_024",
          "Plants.Seaweed.Winter.Seaweed_Winter_025",
          "Plants.Seaweed.Winter.Seaweed_Winter_026",
          "Plants.Seaweed.Winter.Seaweed_Winter_027"
        ],
        "Pattern": {
          "File": "Zones.Oceans.PrefabPatterns.Seaweed_Tall"
        }
      },
      {
        "Prefab": [
          "Plants.Seaweed.Winter.Seaweed_Winter_010",
          "Plants.Seaweed.Winter.Seaweed_Winter_011",
          "Plants.Seaweed.Winter.Seaweed_Winter_012",
          "Plants.Seaweed.Winter.Seaweed_Winter_013",
          "Plants.Seaweed.Winter.Seaweed_Winter_014",
          "Plants.Seaweed.Winter.Seaweed_Winter_015",
          "Plants.Seaweed.Winter.Seaweed_Winter_016",
          "Plants.Seaweed.Winter.Seaweed_Winter_017",
          "Plants.Seaweed.Winter.Seaweed_Winter_018"
        ],
        "Pattern": {
          "File": "Zones.Oceans.PrefabPatterns.Seaweed_Small"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Sandstone",
    "Dynamic": [
      {
        "Entries": [
          {
            "Blocks": [
              "Rock_Sandstone_Cobble"
            ],
            "NoiseMask": {
              "Type": "MULTIPLY",
              "Noise": [
                {
        				  "Type": "SUM",
        				  "Noise": [
          					{
          						"Seed": "Oceans-City-Roads-Large",
          						"NoiseType": "DISTANCE",
          						"Distance2Mode": "DIV",
          						"Formula": "SQUARED",
          						"Jitter": 0.75,
          						"Normalize": 0.85,
          						"Scale": 0.008
          					},
          					{
          						"Seed": "Oceans-City",
          						"NoiseType": "CELL",
          						"Formula": "INVERTED",
          						"Jitter": 0.5,
                      "Density": [0, 0.25],
          						"DistanceRange": 2.0,
          						"CellMode": "DISTANCE",
          						"Scale": 0.003,
          						"Normalize": 0.6
          					},
          					{
          						"Seed": "Oceans-City-Buildings-Small",
          						"NoiseType": "CELL",
          						"NoiseType": "DISTANCE",
          						"Distance2Mode": "DIV",
          						"DistanceRange": 3.0,
          						"Offset": 7,
          						"Scale": 0.035,
          						"Normalize": 0.85,
          						"Jitter": 0.2
          					}
        				  ],
        				  "Factors": [0.25, 0.4, 0.25]
                },
          	    {
        				  "Seed": "Oceans_Seaweed_Patches",
        				  "NoiseType": "SIMPLEX",
        				  "Octaves": 3,
        				  "Persistence": 0.5,
        				  "Scale": 0.04,
        				  "Normalize": 0.4
                }
              ],
      			  "Threshold": [0.6, 1]
            }
          },
          {
            "Blocks": [
              "Soil_Pebbles_Frozen:2"
            ],
            "NoiseMask": {
              "Seed": "Oceans_Seaweed_Patches",
              "NoiseType": "SIMPLEX",
              "Octaves": 3,
              "Persistence": 0.5,
    	        "Lacunarity": 2.5,
              "Scale": 0.004,
              "Threshold": [0, 0.28]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Soil_Pebbles",
                "Repeat": [2, 8],
                "RepeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ],
            "NoiseMask": {
              "Type": "SUM",
              "Noise": [
                {
                  "Seed": "548888h9",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 5,
                  "Persistence": 0.8,
                  "Scale": 0.002
                },
                {
                  "Seed": "55444hh9",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 5,
                  "Persistence": 0.8,
                  "Scale": 0.02
                }
              ],
              "Factors": [0.7, 0.3],
              "Threshold": [0, 0.38]
            }
          },
          {
            "Blocks": [
              "Soil_Gravel:2"
            ]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Oceans.Layers.Static_Cold"
      },
      {
        "File": "Zones.Layers.Bedrock"
      },
      {
        "File": "Zones.Layers.Ocean.Cave_Environments_Ocean"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [40, 70],
    "Values": [1,0]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
  	  {
    		"Seed": "3.14159",
    		"NoiseType": "OLD_SIMPLEX",
    		"FractalMode": "OLDSCHOOL",
    		"Octaves": 2,
    		"Persistence": 0.3,
		    "Scale": 0.006
      },
      {
        "Seed": "Grasslayer3",
        "NoiseType": "SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "RIDGED",
        "Octaves": 2,
        "Persistence": 0.3,
        "Scale": 0.0075
      }
    ],
    "Factors": [0.65, 0.35]
  },
  "Tint": {
    "Colors": ["0x3cb878"],
    "Weights": [1],
    "Noise": {
      "Seed": "Biome1_Tint",
      "NoiseType": "OLD_SIMPLEX",
      "FractalMode": "OLDSCHOOL",
      "Octaves": 3,
      "Persistence": 0.5,
      "Scale": 0.08
    }
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone0_Cold"],
      "Weights": [1],
      "Noise": {
        "Seed": "Grasslands-Tint-Plains",
        "NoiseType": "OLD_SIMPLEX",
        "Formula": "NORMAL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    },
    "Entries": []
  },
  "Water": {
		"Entries": [
			{
				"Fluid": "Water_Source",
				"Min": 0,
				"Max": 114
			}
		]
  }
}