Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.9 / Item / Items / Furniture / Scarak_Hive / Furniture_Scarak_Hive_Door_Medium.json

Furniture_Scarak_Hive_Door_Medium

Server/Item/Items/Furniture/Scarak_Hive/Furniture_Scarak_Hive_Door_Medium.json, 2.6 KB

Fields

FieldType
TranslationPropertiesobject
PlayerAnimationsIdstring
Categoriesarray[1]
Interactionsobject
IconPropertiesobject
BlockTypeobject
Scalenumber
Tagsobject
$Commentstring
Iconstring
ItemSoundSetIdstring

Source

{
  "TranslationProperties": {
    "Name": "server.items.Furniture_Scarak_Hive_Door_Medium.name"
  },
  "PlayerAnimationsId": "Block",
  "Categories": [
    "Furniture.Doors"
  ],
  "Interactions": {
    "Primary": "Block_Primary",
    "Secondary": "Block_Secondary"
  },
  "IconProperties": {
    "Rotation": [
      22.5,
      43.615,
      22.5
    ],
    "Scale": 0.38,
    "Translation": [
      -22.8,
      -53.4
    ]
  },
  "BlockType": {
    "BlockParticleSetId": "Stone",
    "CustomModel": "Blocks/Decorative_Sets/Scarak_Hive/Door_Medium.blockymodel",
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Decorative_Sets/Scarak_Hive/Door_Medium_Texture.png"
      }
    ],
    "DrawType": "Model",
    "Gathering": {
      "Breaking": {
        "GatherType": "Woods"
      }
    },
    "HitboxType": "Door_Scarak_Hive_Medium",
    "Material": "Solid",
    "State": {
      "Definitions": {
        "CloseDoorIn": {
          "CustomModelAnimation": "Blocks/Decorative_Sets/Scarak_Hive/Door_Medium_Close.blockyanim",
          "InteractionSoundEventId": "SFX_Door_Temple_Dark_Close"
        },
        "CloseDoorOut": {
          "CustomModelAnimation": "Blocks/Decorative_Sets/Scarak_Hive/Door_Medium_Close.blockyanim",
          "InteractionSoundEventId": "SFX_Door_Temple_Dark_Close"
        },
        "OpenDoorIn": {
          "SoundOcclusionOpacity": 0.0,
          "HitboxType": "Door_Scarak_Hive_Medium_Open",
          "CustomModelAnimation": "Blocks/Decorative_Sets/Scarak_Hive/Door_Medium_Open.blockyanim",
          "InteractionSoundEventId": "SFX_Door_Temple_Dark_Open",
          "InteractionHint": "server.interactionHints.closeDoor"
        },
        "OpenDoorOut": {
          "SoundOcclusionOpacity": 0.0,
          "HitboxType": "Door_Scarak_Hive_Medium_Open",
          "CustomModelAnimation": "Blocks/Decorative_Sets/Scarak_Hive/Door_Medium_Open.blockyanim",
          "InteractionSoundEventId": "SFX_Door_Temple_Dark_Open",
          "InteractionHint": "server.interactionHints.closeDoor"
        }
      }
    },
    "VariantRotation": "NESW",
    "BlockSoundSetId": "Stone",
    "PhysicalMaterialId": "Stone",
    "SoundOcclusionOpacity": 2.0,
    "InteractionHint": "server.interactionHints.openDoor",
    "IsDoor": true,
    "Interactions": {
      "Use": "Door"
    },
    "ParticleColor": "#72503e",
    "TextureComputedColor": "#664637"
  },
  "Scale": 0.667,
  "Tags": {
    "Type": [
      "Furniture"
    ],
    "Family": [
      "Human"
    ]
  },
  "$Comment": "",
  "Icon": "Icons/ItemsGenerated/Furniture_Scarak_Hive_Door_Medium.png",
  "ItemSoundSetId": "ISS_Blocks_Stone"
}