Versions / 0.5.0-pre.9.2 / World / Default / Zones / Zone4_Tier4 / PrefabPatterns / Old / Forest_City.json
Forest_City
Server/World/Default/Zones/Zone4_Tier4/PrefabPatterns/Old/Forest_City.json, 862 B
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
HeightThreshold | object |
Mask | object |
Parent | array[4] |
Source
{
"GridGenerator": {
"Density": 1,
"Scale": 0.09,
"Jitter": 0.7
},
"NoiseMask": {
"Type": "SUM",
"Noise": [
{
"Seed": "Firelands-Base",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.002
},
{
"Seed": "Grasslands-River-Noise",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED_RIDGED_SQRT",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.004
}
],
"Factors": [0.6, 0.4],
"Threshold": [0.32, 1]
},
"HeightThreshold": {
"Positions": [92, 105],
"Values": [0, 1]
},
"Mask": {
"File": "Zones.Zone4_Tier4.Masks.Trees"
},
"Parent": ["Soil_Dirt_Burnt", "Soil_Grass", "Soil_Grass_Full", "Soil_Leaves"]
}