Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.9.2 / World / Default / Zones / Zone2_Tier2 / PrefabPatterns / Desert_Plateau_Trees_Dry.json

Desert_Plateau_Trees_Dry

Server/World/Default/Zones/Zone2_Tier2/PrefabPatterns/Desert_Plateau_Trees_Dry.json, 541 B

Fields

FieldType
GridGeneratorobject
HeightThresholdobject
NoiseMaskobject
Maskobject
Parentarray[1]

Source

{
  "GridGenerator": {
    "Seed": "Drylands-Savannah-Trees-Dry",
    "Density": [0.25, 0.7],
    "Scale": 0.06,
    "Jitter": 0.2
  },
  "HeightThreshold": {
    "Positions": [120, 140, 180],
    "Values": [0, 0.4, 1]
  },
  "NoiseMask": {
    "Seed": "Grasslands-Base",
    "NoiseType": "SIMPLEX",
    "FractalMode": "OLDSCHOOL",
    "Formula": "INVERTED",
    "Octaves": 3,
    "Persistence": 0.4,
    "Scale": 0.006,
    "Threshold": [0, 0.75]
  },
  "Mask": {
    "File": "Zones.Masks.Shared.Trees"
  },
  "Parent": ["Soil_Sand_Red"]
}