Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.9.2 / Models / Flying_Wildlife / Swarm_Bees.json

Swarm_Bees

Server/Models/Flying_Wildlife/Swarm_Bees.json, 5.2 KB

Fields

FieldType
Modelstring
Texturestring
EyeHeightnumber
CrouchOffsetnumber
HitBoxobject
AnimationSetsobject
Particlesarray[2]
Cameraobject

Source

{
  "Model": "NPC/Flying_Wildlife/Swarm/Models/Model.blockymodel",
  "Texture": "NPC/Flying_Wildlife/Swarm/Models/Texture.png",
  "EyeHeight": 0.5,
  "CrouchOffset": -0.25,
  "HitBox": {
    "Max": {
      "X": 0.5,
      "Y": 1.0,
      "Z": 0.5
    },
    "Min": {
      "X": -0.5,
      "Y": 0,
      "Z": -0.5
    }
  },
  "AnimationSets": {
    "Idle": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Idle.blockyanim"
        }
      ]
    },
    "Walk": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Walk.blockyanim"
        }
      ]
    },
    "WalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Walk_Backward.blockyanim"
        }
      ]
    },
    "Run": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Run.blockyanim"
        }
      ]
    },
    "RunBackward": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Run_Backward.blockyanim"
        }
      ]
    },
    "Crouch": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Idle.blockyanim"
        }
      ]
    },
    "CrouchWalk": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Walk.blockyanim"
        }
      ]
    },
    "CrouchWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Walk_Backward.blockyanim"
        }
      ]
    },
    "FlyIdle": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Idle.blockyanim"
        }
      ]
    },
    "Fly": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Run.blockyanim"
        }
      ]
    },
    "FlyBackward": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Run_Backward.blockyanim"
        }
      ]
    },
    "FlyFast": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Sprint.blockyanim"
        }
      ]
    },
    "SwimIdle": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Idle.blockyanim"
        }
      ]
    },
    "Swim": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Run.blockyanim"
        }
      ]
    },
    "SwimBackward": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Run_Backward.blockyanim"
        }
      ]
    },
    "SwimFast": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Sprint.blockyanim"
        }
      ]
    },
    "SwimJump": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Sprint.blockyanim"
        }
      ]
    },
    "SwimFloat": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Idle.blockyanim"
        }
      ]
    },
    "SwimSink": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Idle.blockyanim"
        }
      ]
    },
    "SwimDive": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Run.blockyanim"
        }
      ]
    },
    "SwimDiveBackward": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Run_Backward.blockyanim"
        }
      ]
    },
    "SwimDiveFast": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Sprint.blockyanim"
        }
      ]
    },
    "FluidIdle": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Idle.blockyanim"
        }
      ]
    },
    "FluidWalk": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Walk.blockyanim"
        }
      ]
    },
    "FluidWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Walk_Backward.blockyanim"
        }
      ]
    },
    "FluidRun": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Run.blockyanim"
        }
      ]
    },
    "FluidRunBackward": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Run_Backward.blockyanim"
        }
      ]
    },
    "FluidSprint": {
      "Animations": [
        {
          "Animation": "NPC/Flying_Wildlife/Swarm/Animations/Default/Sprint.blockyanim"
        }
      ]
    }
  },
  "Particles": [
    {
      "SystemId": "Bee_Swarm_Hostile",
      "TargetEntityPart": "Entity",
      "TargetNodeName": "Pelvis"
    },
    {
      "SystemId": "Bee_Swarm_Hostile",
      "TargetEntityPart": "Entity",
      "TargetNodeName": "Pelvis"
    }
  ],
  "Camera": {
    "PositionOffset": {
      "X": -0.5,
      "Y": 0.5,
      "Z": -5.0
    }
  }
}