Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.9.2 / Audio / SoundEvents / SFX / Weapons / Item / SFX_Club_Meat_Swing.json

SFX_Club_Meat_Swing

Server/Audio/SoundEvents/SFX/Weapons/Item/SFX_Club_Meat_Swing.json, 1.1 KB

Fields

FieldType
Layersarray[2]
MaxInstancenumber
Volumenumber
Pitchnumber
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Weapons/Unarmed/Player_Punch_Swing_01.ogg",
        "Sounds/Weapons/Unarmed/Player_Punch_Swing_02.ogg",
        "Sounds/Weapons/Unarmed/Player_Punch_Swing_03.ogg",
        "Sounds/Weapons/Unarmed/Player_Punch_Swing_04.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -3.8631371386483475,
        "MaxPitch": 3.1564128700055254,
        "MinVolume": -1.9382002601611275,
        "MaxVolume": 1.583624920952496
      },
      "Volume": -0.020599913279623294,
      "StartDelay": 0.1
    },
    {
      "Files": [
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_01.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_02.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_03.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_04.ogg"
      ],
      "RandomSettings": {
        "MinVolume": -1,
        "MinPitch": -2,
        "MaxPitch": 5
      },
      "Volume": -9.0
    }
  ],
  "MaxInstance": 5,
  "Volume": -13,
  "Pitch": 0,
  "Parent": "SFX_Attn_Moderate"
}