Versions / 0.5.0-pre.9.2 / Audio / SoundEvents / SFX / Weapons / Club / Steel / SFX_Club_Steel_Impact.json
SFX_Club_Steel_Impact
Server/Audio/SoundEvents/SFX/Weapons/Club/Steel/SFX_Club_Steel_Impact.json, 813 B
Fields
| Field | Type |
|---|---|
Layers | array[2] |
Volume | number |
PreventSoundInterruption | boolean |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Weapons/Club/Steel/Club_Steel_Impact_Layer_01.ogg",
"Sounds/Weapons/Club/Steel/Club_Steel_Impact_Layer_02.ogg"
],
"RandomSettings": {
"MinPitch": 0,
"MaxPitch": 0,
"MinVolume": -10.457574905606752
},
"StartDelay": 0,
"Volume": -13.999999999999996
},
{
"Files": [
"Sounds/Weapons/Sword/T2/Impacts/Sword_Common_Impact_02.ogg",
"Sounds/Weapons/Sword/T2/Impacts/Sword_Common_Impact_03.ogg"
],
"Volume": -0.020599913279623294,
"RandomSettings": {
"MinPitch": -0.8880069773253232,
"MaxPitch": 0.8446719346967761
},
"StartDelay": 0
}
],
"Volume": 0,
"PreventSoundInterruption": true,
"Parent": "SFX_Attn_Moderate"
}