Versions / 0.5.0-pre.9.2 / Audio / SoundEvents / SFX / NPC / Undead / Zombie / SFX_Zombie_Despawn.json
SFX_Zombie_Despawn
Server/Audio/SoundEvents/SFX/NPC/Undead/Zombie/SFX_Zombie_Despawn.json, 749 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
MaxInstance | number |
Volume | number |
PreventSoundInterruption | boolean |
AudioCategory | string |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/NPC/Undead/Zombie/Zombie_Despawn_01.ogg",
"Sounds/NPC/Undead/Zombie/Zombie_Despawn_02.ogg",
"Sounds/NPC/Undead/Zombie/Zombie_Despawn_03.ogg",
"Sounds/NPC/Undead/Zombie/Zombie_Despawn_04.ogg",
"Sounds/NPC/Undead/Zombie/Zombie_Despawn_05.ogg",
"Sounds/NPC/Undead/Zombie/Zombie_Despawn_06.ogg"
],
"RandomSettings": {
"MinVolume": -1.9382002601611275,
"MaxVolume": 0,
"MinPitch": -1.8240371213405997,
"MaxPitch": 1.6500422849992202
}
}
],
"MaxInstance": 5,
"Volume": 4.0617997398388725,
"PreventSoundInterruption": true,
"AudioCategory": "AudioCat_NPC_Zombie",
"Parent": "SFX_Attn_Moderate"
}