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Versions / 0.5.0-pre.9.1 / World / Default / Zones / Zone1_Tier2 / Custom.River_Forest_Gully.json

Custom.River_Forest_Gully

Server/World/Default/Zones/Zone1_Tier2/Custom.River_Forest_Gully.json, 21.9 KB

Fields

FieldType
CustomBiomeGeneratorobject
MapColorstring
Coversarray[19]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "SUM",
      "Noise": [
        {
          "Type": "MIN",

          "Noise": [
            {
              "File": "Zones.Noise.Shared.Heightmaps.River"
            }
          ],
          "Formula": "INVERTED_RIDGED"
        },
        {
          "Type": "MIN",

          "Noise": [
            {
              "File": "Zones.Noise.Shared.Heightmaps.Base"
            }
          ],

          "Normalize": [0.32, 0.55]
        }
      ],
      "Factors": [0.85, 0.15],
      "Threshold": [0.92, 1]
    },
    "BiomeMask": ["Forest_Gully"],
    "Priority": 2
  },
  "MapColor": "#598b27",
  "Covers": [
    {
      "$Comment": "This cover places bushes around Monuments/Ruins",
      "Type": ["Plant_Bush_Green"],
      "Weight": [100],
      "Density": 0.75,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Bush.Bush_Mixed"
          }
        ],
        "Threshold": [0.2, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Leaves",
        "Soil_Pathway",
        "Soil_Grass",
        "Soil_Grass_Full",
        "Soil_Grass_Deep",
        "Soil_Grass_Sunny"
      ]
    },
    {
      "Type": ["Soil_Gravel_Mossy"],
      "Weight": [1],
      "Offset": -1,
      "Density": 1,
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [1, 0]
      },
      "Parent": [
        "Soil_Grass",
        "Soil_Leaves",
        "Soil_Grass_Deep",
        "Soil_Grass_Full"
      ]
    },
    {
      "Type": ["Soil_Gravel"],
      "Weight": [1],
      "Offset": -1,
      "Density": 1,
      "NoiseMask": {
        "Seed": "Grasslands-Cover-Gravel",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "NORMAL",
        "Octaves": 5,
        "Persistence": 0.5,
        "Scale": 0.06,
        "Threshold": [0, 0.31]
      },
      "Parent": ["Soil_Gravel_Sand_White", "Soil_Mud"]
    },
    {
      "Type": ["Rubble_Stone", "Rubble_Stone_Medium"],
      "Weight": [0.8, 0.2],
      "Density": 0.3,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Rubble.Mixed_River"
          }
        ],
        "Threshold": [0.84, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115, 116],
        "Values": [0, 1, 0]
      },
      "Parent": ["Soil_Gravel", "Soil_Gravel_Sand_White"]
    },
    {
      "Type": [
        {
          "Block": "Rubble_Stone",
          "Fluid": "Water_Source"
        },
        {
          "Block": "Rubble_Stone_Medium",
          "Fluid": "Water_Source"
        }
      ],
      "Weight": [0.7, 0.3],
      "Density": 0.15,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Rubble.Stone_River"
          }
        ],
        "Threshold": [0, 0.4]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [1, 0]
      },
      "Parent": ["Soil_Gravel", "Soil_Gravel_Sand_White"]
    },
    {
      "Type": ["Rubble_Stone", "Rubble_Stone_Medium"],
      "Weight": [0.7, 0.3],
      "Density": 0.05,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Rubble.Stone_River"
          }
        ],
        "Threshold": [0, 0.4]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Gravel", "Soil_Gravel_Sand_White"]
    },
    {
      "Type": [
        {
          "Block": "Plant_Reeds_Marsh",
          "Fluid": "Water_Source"
        }
      ],
      "Weight": [1],
      "Density": 0.3,
      "HeightThreshold": {
        "Positions": [113, 114, 115],
        "Values": [0, 1, 0]
      },
      "Parent": ["Soil_Mud"]
    },
    {
      "Type": ["Plant_Reeds_Marsh", "Plant_Grass_Sharp"],
      "Weight": [90, 10],
      "Density": 0.3,
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Mud"]
    },
    {
      "Type": ["Plant_Grass_Sharp_Tall", "Plant_Reeds_Marsh"],
      "Weight": [0.43, 0.2],
      "Density": 0.35,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Lush_Plains"
          }
        ],
        "Threshold": [0.75, 1]
      },
      "HeightThreshold": {
        "Positions": [113, 114, 116, 117],
        "Values": [0, 1, 1, 0]
      },
      "Parent": ["Soil_Grass", "Soil_Grass", "Soil_Pathway"]
    },
    {
      "Type": ["Plant_Grass_Sharp"],
      "Weight": [1],
      "Density": 0.8,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Sharp"
          }
        ],
        "Threshold": [0.64, 0.75]
      },
      "HeightThreshold": {
        "Positions": [113, 114, 116, 117],
        "Values": [0, 1, 1, 0]
      },
      "Parent": ["Soil_Grass", "Soil_Grass", "Soil_Pathway"]
    },
    {
      "Type": ["Plant_Flower_Common_Yellow"],
      "Density": 0.035,
      "NoiseMask": {
        "Seed": "Grasslands-Kweebec-Mixed",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0, 0.05],
        "Scale": 0.1,
        "Jitter": 0.7,
        "Threshold": [0, 0.45]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Plant_Flower_Common_Red2"],
      "Density": 0.0035,
      "NoiseMask": {
        "Seed": "Grasslands-Pattern-Gully-Mixed",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0, 0.4275],
        "Scale": 0.09,
        "Jitter": 0.7,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Plant_Flower_Common_Red2"],
      "Density": 0.0035,
      "NoiseMask": {
        "Seed": "Grasslands-Kweebec-Mixed",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0.16, 0.974],
        "Scale": 0.1,
        "Jitter": 0.7,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Plant_Flower_Common_Violet"],
      "Density": 0.0045,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Flowers.Flax_Blue_Dense"
          }
        ],
        "Threshold": [0, 0.2]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Gravel_Sand_White", "Soil_Pebbles", "Soil_Grass"]
    },
    {
      "Type": ["Plant_Flower_Common_White2"],
      "Density": 0.015,
      "NoiseMask": {
        "Seed": "Grasslands-Pattern-Gully-Mixed-Trees",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0, 0.35],
        "Scale": 0.09,
        "Jitter": 0.7,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Plant_Grass_Lush_Short", "Plant_Grass_Lush"],
      "Weight": [50, 50],
      "Offset": 0,
      "Density": 0.06,
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass", "Soil_Grass_Deep", "Soil_Leaves"]
    },
    {
      "Type": ["Plant_Fern_Winter", "Plant_Grass_Sharp"],
      "Weight": [0.4, 0.6],
      "Density": 0.22,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Sharp_Tall"
          }
        ],
        "Threshold": [0.35, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Deep"]
    },
    {
      "Type": ["Plant_Crop_Mana2"],
      "Density": 0.02,
      "NoiseMask": {
        "Seed": "Grasslands-Pattern-Gully-Mixed-Trees",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0, 0.35],
        "Scale": 0.09,
        "Jitter": 0.7,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": [
        "Plant_Grass_Lush_Short",
        "Plant_Grass_Lush",
        "Plant_Grass_Lush_Tall"
      ],
      "Weight": [0.57, 0.236, 0.07],
      "Density": 0.06,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Lush_Forest"
          }
        ],
        "Threshold": [0.54, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass", "Soil_Grass_Deep", "Soil_Leaves"]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": [
          "Rock_Formations.Rocks.Grass.Small.*",
          "Rock_Formations.Rocks.Stone.Small.*"
        ],
        "Pattern": {
          "File": "Zones.Zone1_Tier2.PrefabPatterns.River_Rocks"
        }
      },
      {
        "Prefab": ["Plants.Bush.Lush.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier2.PrefabPatterns.River_Bushes"
        }
      },
      {
        "Weight": [70, 15, 15],
        "Prefab": [
          "Monuments.Incidental.Quartzite.Ruins.*",
          "Monuments.Incidental.Grasslands.Hunting.Cabins.*",
          "Monuments.Incidental.Grasslands.Hunting.Camps.*"
        ],
        "Pattern": {
          "File": "Zones.Zone1_Tier2.PrefabPatterns.Monuments_Incidental"
        }
      },
      {
        "Weight": [50, 50],
        "Prefab": [
          "Monuments.Encounter.Zone1.Tier1.Outpost.*",
          "Monuments.Encounter.Zone1.Tier2.Outpost.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Encounter"
        }
      },
      {
        "Weight": [32.5, 17.5],
        "Prefab": ["Trees.Ash.Stage_0.*", "Trees.Ash.Stage_1.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier2.PrefabPatterns.Forest_Gully_Ash"
        }
      },
      {
        "Weight": [32.5, 17.5],
        "Prefab": ["Trees.Oak.Stage_0.*", "Trees.Oak.Stage_1.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier2.PrefabPatterns.Forest_Gully_Oak"
        }
      },
      {
        "Weight": [35, 22],
        "Prefab": ["Trees.Oak.Stage_1.*", "Trees.Oak.Stage_2.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier2.PrefabPatterns.Forest_Gully_Mixed_Oak"
        }
      },
      {
        "Prefab": ["Trees.Beech.Stage_1.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier2.PrefabPatterns.Forest_Gully_Mixed_Beech"
        }
      },
      {
        "Prefab": ["Trees.Birch.Stage_2.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier2.PrefabPatterns.Forest_Gully_Mixed_Birch"
        }
      },
      {
        "Weight": [0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.6, 0.2],
        "Prefab": [
          "Trees.Logs.Birch.Moss.*",
          "Trees.Logs.Birch.Mushroom_Cap_Red.*",
          "Trees.Logs.Beech.Moss.*",
          "Trees.Logs.Beech.Mushroom_Cap_Red.*",
          "Trees.Logs.Oak.Moss.*",
          "Trees.Logs.Oak.Mushroom_Cap_Red.*",
          "Rock_Formations.Pillars.Rock_Stone.Ash.*",
          "Rock_Formations.Pillars.Rock_Stone.Plains.*"
        ],
        "Pattern": {
          "File": "Zones.Zone1_Tier2.PrefabPatterns.Forest_Gully_Mixed_Misc"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Stone",
    "Dynamic": [
      {
        "Entries": [
          {
            "$Comment": "This layer places Gravel around Monuments/Ruins",
            "Blocks": ["Soil_Grass_Deep"],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MIN",
                "Noise": [
                  {
                    "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
                  }
                ],
                "Density": [0, 0.5],
                "Normalize": 0.94
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-Tint-Forest",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Octaves": 1,
                    "Persistence": 0.1,
                    "Scale": 0.08,
                    "Amplitude": 11
                  }
                ]
              },
              "Threshold": [0.5, 1]
            }
          },
          {
            "Blocks": ["Soil_Leaves"],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MULTIPLY",
                "Noise": [
                  {
                    "Seed": "Grasslands-Pattern-Gully-Mixed",
                    "NoiseType": "CELL",
                    "Formula": "INVERTED_SQRT",
                    "CellMode": "DISTANCE",
                    "Density": [0.1, 0.3],
                    "Scale": 0.09,
                    "Jitter": 0.7,
                    "Normalize": 0.5
                  },
                  {
                    "Type": "MIN",
                    "Noise": [
                      {
                        "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
                      }
                    ],
                    "Density": [0, 1],
                    "Normalize": 0.6
                  }
                ]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-Tint-Forest",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Octaves": 1,
                    "Persistence": 0.1,
                    "Scale": 0.2,
                    "Amplitude": 3
                  }
                ]
              },
              "Threshold": [0.5, 1]
            }
          },
          {
            "Blocks": ["Soil_Pathway"],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MULTIPLY",
                "Noise": [
                  {
                    "Seed": "Grasslands-Pattern-Gully-Mixed",
                    "NoiseType": "CELL",
                    "Formula": "INVERTED_SQRT",
                    "CellMode": "DISTANCE",
                    "Density": [0.3, 0.5],
                    "Scale": 0.09,
                    "Jitter": 0.7,
                    "Normalize": 0.5
                  },
                  {
                    "Type": "MIN",
                    "Noise": [
                      {
                        "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
                      }
                    ],
                    "Density": [0, 1],
                    "Normalize": 0.6
                  }
                ]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-Tint-Forest-2",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Octaves": 1,
                    "Persistence": 0.1,
                    "Scale": 0.2,
                    "Amplitude": 3
                  }
                ]
              },
              "Threshold": [0.5, 1]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Soil_Gravel_Sand_White",
                "Repeat": [4, 6],
                "RepeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "SUM",
                "Noise": [
                  {
                    "Type": "MIN",

                    "Noise": [
                      {
                        "File": "Zones.Noise.Shared.Heightmaps.River"
                      }
                    ],

                    "Formula": "INVERTED_RIDGED_SQRT",

                    "Normalize": [0.5876, 0.9999]
                  },
                  {
                    "Type": "MIN",

                    "Noise": [
                      {
                        "File": "Zones.Noise.Shared.Heightmaps.Base"
                      }
                    ],

                    "Normalize": [0.32, 0.55]
                  }
                ],
                "Factors": [0.85, 0.15]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-River-Noise",
                    "NoiseType": "SIMPLEX",
                    "Octaves": 3,
                    "Persistence": 0.6,
                    "Scale": 0.006,
                    "Amplitude": 5
                  }
                ]
              },
              "Threshold": [0.675, 1]
            }
          },
          {
            "Blocks": ["Soil_Mud"],
            "NoiseMask": {
              "Seed": "Grasslands-Layers-Mud",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Formula": "NORMAL",
              "Octaves": 2,
              "Persistence": 0.5,
              "Scale": 0.04,
              "Threshold": [0, 0.22]
            }
          },
          {
            "Blocks": ["Soil_Grass_Deep"],
            "NoiseMask": {
              "Seed": "Grasslands-Forest-Gully-Grass",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 2,
              "Persistence": 0.5,
              "Scale": 0.05,
              "Threshold": [0, 0.32]
            }
          },
          {
            "Blocks": ["Soil_Grass"]
          }
        ]
      },
      {
        "Entries": [
          {
            "Blocks": [
              {
                "Type": "Soil_Dirt",
                "Repeat": [3, 4],
                "RepeatNoise": {
                  "Seed": "Grasslands-Layers-Ground",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 3,
                  "Persistence": 0.5,
                  "Scale": 0.08
                }
              }
            ]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Layers.Zone1.Static"
      },
      {
        "File": "Zones.Layers.Zone1.Volcanic"
      },
      {
        "File": "Zones.Layers.Zone1.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone1.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T2"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [106, 109, 111, 114, 115, 116, 117, 120],
    "Values": [1, 0.95, 0.82, 0.675, 0.6, 0.5, 0.3, 0]
  },
  "HeightmapNoise": {
    "Type": "DISTORTED",
    "Noise": {
      "Type": "MAX",
      "Noise": [
        {
          "Type": "SUM",
          "Noise": [
            {
              "Type": "MIN",

              "Noise": [
                {
                  "File": "Zones.Noise.Shared.Heightmaps.River"
                }
              ],

              "Formula": "INVERTED_RIDGED_SQRT",

              "Normalize": [0.5876, 0.9999]
            },
            {
              "Type": "MIN",

              "Noise": [
                {
                  "File": "Zones.Noise.Shared.Heightmaps.Base"
                }
              ],

              "Normalize": [0.32, 0.55]
            }
          ],
          "Factors": [0.85, 0.15]
        },
        {
          "Seed": "Grasslands-Rivers-Ponds",
          "NoiseType": "CELL",
          "Formula": "INVERTED",
          "CellMode": "DISTANCE",
          "Scale": 0.02,
          "Normalize": [0, 1.2]
        }
      ]
    },
    "Randomizer": {
      "Generators": [
        {
          "Seed": "Grasslands-River-Noise",
          "NoiseType": "SIMPLEX",
          "Octaves": 3,
          "Persistence": 0.6,
          "Scale": 0.006,
          "Jitter": 0.6,
          "Amplitude": 15
        }
      ]
    }
  },
  "Tint": {
    "Default": {
      "Colors": ["578a24", "3b8e32"],
      "Weights": [40, 60],
      "Noise": {
        "Seed": "Grasslands-Tint-Forest",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.07
      }
    }
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone1_Forests"]
    },
    "Entries": [
      {
        "Names": ["Env_Zone1_Encounters"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone1.NoiseMasks.Faction_Undead_Environments"
            }
          ],
          "Threshold": [0.6, 1]
        }
      }
    ]
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  }
}