Test_Separation_Seek
Server/NPC/Roles/_Core/Tests_Development/Test_Separation_Seek.json, 1.4 KB
Fields
| Field | Type |
|---|---|
Type | string |
Appearance | string |
Debug | string |
AvoidanceFallCheck | boolean |
ApplySeparation | boolean |
SeparationDistance | number |
SeparationMode | string |
SeparationOverrideOrientation | string |
SeparationOverrideAlwaysSeparate | string |
SeparationOverrideNormalizeDistances | string |
SeparationPushDistanceWeightTarget | number |
SeparationPushDistanceWeightAttacker | number |
SeparationPushSafeDistanceMultiplier | number |
SeparationPushSteeringStrength | number |
SeparationPushSpeedScale | number |
MotionControllerList | array[1] |
MaxHealth | object |
Parameters | object |
Instructions | array[1] |
NameTranslationKey | string |
Source
{
"Type": "Generic",
"Appearance": "PlayerTestModel_V",
"Debug": "",
"AvoidanceFallCheck": true,
"ApplySeparation": true,
"SeparationDistance": 3,
"SeparationMode": "Push",
"SeparationOverrideOrientation": "default",
"SeparationOverrideAlwaysSeparate": "default",
"SeparationOverrideNormalizeDistances": "default",
"SeparationPushDistanceWeightTarget": 8,
"SeparationPushDistanceWeightAttacker": 8,
"SeparationPushSafeDistanceMultiplier": 0.8,
"SeparationPushSteeringStrength": 0.8,
"SeparationPushSpeedScale": 0.5,
"MotionControllerList": [
{
"Type": "Walk",
"MaxWalkSpeed": 3,
"Gravity": 10,
"MaxFallSpeed": 20,
"Acceleration": 10
}
],
"MaxHealth": { "Compute": "MaxHealth" },
"Parameters": {
"MaxHealth": {
"Value": 100,
"Description": "Max health for the NPC"
}
},
"Instructions": [
{
"Instructions": [
{
"Sensor": {
"Type": "Player",
"Range": 80
},
"BodyMotion": {
"Type": "Seek",
"AbortDistance": 80,
"StopDistance": 1,
"SlowDownDistance": 1,
"ThrottleDelayRange": [ 30, 30 ],
"UsePathfinder": false,
"Debug": "Status"
}
}
]
}
],
"NameTranslationKey": "server.npcRoles.Test_Separation_Seek.name"
}