Versions / 0.5.0-pre.8 / World / Default / Zones / Zone4_Tier4 / PrefabPatterns / Forest_Grasslands_Trees_Dense.json
Forest_Grasslands_Trees_Dense
Server/World/Default/Zones/Zone4_Tier4/PrefabPatterns/Forest_Grasslands_Trees_Dense.json, 1.0 KB
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
HeightThreshold | object |
Mask | object |
Parent | array[7] |
Source
{
"GridGenerator": {
"Density": 0.9,
"Scale": 0.08,
"Jitter": 0.8
},
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Zone4.NoiseMasks.Monuments_Zone4_Tier4_Mask"
},
{
"Seed": "Grasslands-Height-Threshold",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED",
"Octaves": 4,
"Persistence": 0.3,
"Scale": 0.02
},
{
//mask out the sallow trees
"Seed": "Wasteland_Trees_Sallow",
"Scale": 0.01,
"Jitter": 0.75,
"Density": 0.7,
"NoiseType": "CELL",
"CellMode": "DISTANCE",
"Normalize": [0.15]
}
],
"Threshold": [0.7, 1]
},
"HeightThreshold": {
"Positions": [115, 116, 169, 170],
"Values": [0, 1, 1, 0]
},
"Mask": {
"File": "Zones.Zone4_Tier4.Masks.Trees"
},
"Parent": [
"Soil_Dirt_Burnt",
"Soil_Grass",
"Soil_Grass_Burnt",
"Soil_Leaves",
"Soil_Sand_Ashen",
"Soil_Mud_Dry",
"Soil_Ash"
]
}