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Versions / 0.5.0-pre.8 / World / Default / Zones / Zone2_Tier1 / Tile.Savannah_Forest.json

Tile.Savannah_Forest

Server/World/Default/Zones/Zone2_Tier1/Tile.Savannah_Forest.json, 13.9 KB

Fields

FieldType
Weightnumber
SizeModifiernumber
MapColorstring
Coversarray[11]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "Weight": 14,
  "SizeModifier": 0.65,
  "MapColor": "#d4da93",
  "Covers": [
    {
      "$Comment": "This cover places rubble around Plains_Boulders",
      "Type": ["Rubble_Sandstone"],
      "Density": 0.05,
      "NoiseMask": {
        "Seed": "Drylands-Savannah-Rocks",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Scale": 0.05,
        "Jitter": 0.5,
        "Density": [0, 0.08],
        "Threshold": [0, 0.19]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      }
    },
    {
      "$Comment": "This cover places rubble around Monuments/Ruins",
      "Type": ["Rubble_Sandstone"],
      "Weight": [100],
      "Density": 0.2,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Rubble.Rubble_Bedrock"
          }
        ],
        "Threshold": [0.2, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Gravel_Sand", "Soil_Grass_Dry"]
    },
    {
      "$Comment": "This cover places mushrooms at the base of Birch trees",
      "Type": ["Plant_Crop_Mushroom_Common_Brown"],
      "Weight": [100],
      "Density": 0.065,
      "NoiseMask": {
        "Seed": "Drylands-Savannah-Forest",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0, 0.5],
        "Scale": 0.05,
        "Jitter": 0.7,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Leaves"]
    },
    {
      "Type": [
        "*Plant_Crop_Chilli_Block_State_Definitions_StageFinal",
        "*Plant_Crop_Cotton_Block_State_Definitions_Stage3"
      ],
      "Weight": [0.9, 0.1],
      "Density": 0.6,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Crops.Sandstone_Beach"
          }
        ],
        "Threshold": [0, 0.2]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Dry"]
    },
    {
      "Type": ["Plant_Grass_Arid_Short", "Plant_Grass_Arid"],
      "Weight": [40, 60],
      "Density": 0.42,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Oceans.Covers.Grass.Island_Grass_Lush"
          }
        ],
        "Threshold": [0.6, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Dry"]
    },
    {
      "Type": ["Plant_Grass_Dry_Tall", "Plant_Grass_Dry"],
      "Weight": [0.43, 0.2],
      "Density": 0.35,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Lush_Plains"
          }
        ],
        "Threshold": [0.75, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Dry"]
    },
    {
      "Type": [
        "Plant_Grass_Arid_Short",
        "Plant_Grass_Arid",
        "Plant_Grass_Arid_Tall"
      ],
      "Weight": [40, 40, 20],
      "Density": 0.8,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Sharp"
          }
        ],
        "Threshold": [0.64, 0.75]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Dry"]
    },
    {
      "Type": ["Plant_Flower_Common_Blue"],
      "Weight": [1],
      "Density": 0.0125,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Flowers.Wildflowers_Mixed"
          }
        ],
        "Threshold": [0.695, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Dry"]
    },
    {
      "Type": ["Plant_Flower_Common_Purple"],
      "Weight": [1],
      "Density": 0.0125,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Flowers.Wildflowers_Mixed"
          }
        ],
        "Threshold": [0.695, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Dry"]
    },
    {
      "Type": ["Plant_Flower_Common_White"],
      "Weight": [1],
      "Density": 0.005,
      "NoiseMask": {
        "Seed": "Drylands-Savannah-Forest-Gum",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0.9, 1],
        "Scale": 0.04,
        "Jitter": 0.7,
        "Threshold": [0, 0.2]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Sand_White", "Soil_Dirt_Dry", "Soil_Grass_Dry"]
    },
    {
      "Type": ["Plant_Flower_Common_Poisoned"],
      "Density": 0.0025,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Flowers.Flowers_Poisoned_Savannah"
          }
        ],
        "Threshold": [0, 0.15]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Hive",
        "Soil_Mud_Dry",
        "Soil_Sand_White",
        "Soil_Grass_Dry"
      ]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": ["Npc.Feran.Tier1.Layout.*"],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Factions_Ferans"
        }
      },
      {
        "Prefab": [
          "Cave.Nodes.Rock_Sandstone.Surface_Entry.Vertical_Savannah.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier1.PrefabPatterns.Cave_Entrance_Type1"
        }
      },
      {
        "Prefab": [
          "Cave.Nodes.Rock_Sandstone.Surface_Entry.Diagonal_Savannah.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier1.PrefabPatterns.Cave_Entrance_Type2"
        }
      },
      {
        "Weight": [10],
        "Prefab": ["Rock_Formations.Arches.Savannah.*"],
        "Pattern": {
          "File": "Zones.Zone2_Tier1.PrefabPatterns.Savannah_Trees_Forest_Arches"
        }
      },
      {
        "Weight": [25, 25, 50],
        "Prefab": [
          "Trees.Dry.Stage_0.*",
          "Trees.Dry.Stage_2.*",
          "Trees.Dry.Stage_3_Vines.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier1.PrefabPatterns.Savannah_Trees_Forest_Dry"
        }
      },
      {
        "Weight": [5, 5],
        "Prefab": ["Trees.Gum.Stage_2.*", "Trees.Gum.Stage_3.*"],
        "Pattern": {
          "File": "Zones.Zone2_Tier1.PrefabPatterns.Savannah_Trees_Forest_Gum"
        }
      },
      {
        "Prefab": ["Rock_Formations.Rocks.Sandstone.Small.*"],
        "Pattern": {
          "File": "Zones.Zone2_Tier1.PrefabPatterns.Savannah_Rock_Boulders_Forest"
        }
      },
      {
        "Weight": [0.1, 0.7, 0.2],
        "Prefab": [
          "Rock_Formations.Rocks.Sandstone.Small.*",
          "Rock_Formations.Rocks.Sandstone.Savannah.*",
          "Rock_Formations.Rocks.Sandstone.Savannah_Stamina.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier1.PrefabPatterns.Savannah_Rock_Savannah_Forest"
        }
      },
      {
        "Prefab": ["Plants.Bush.Arid.*"],
        "Pattern": {
          "File": "Zones.Zone2_Tier1.PrefabPatterns.Savannah_Bushes_Forest"
        }
      },
      {
        "Prefab": ["Monuments.Challenge.Grass_Dry.*"],
        "Pattern": {
          "File": "Zones.Zone2_Tier1.PrefabPatterns.Monuments_Dungeon_Challenge"
        }
      },
      {
        "Weight": [10, 25, 35, 20, 10],
        "Prefab": [
          "Monuments.Incidental.Sandstone.Normal.*",
          "Monuments.Incidental.Sandstone.Tent.*",
          "Monuments.Incidental.Sandstone.Grass.Drywood.*",
          "Monuments.Incidental.Sandstone.Grass.Well.*",
          "Monuments.Incidental.Sandstone.Grass.Camp.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Incidental"
        }
      },
      {
        "Prefab": ["Monuments.Encounter.Zone2.Tier1.Outpost.*"],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Encounter"
        }
      },
      {

        "Prefab": [
          "Monuments.Unique.Temple.Portal.Drylands.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Temple_Entrances"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Sandstone",
    "Dynamic": [
      {
        "Entries": [
          {
            "$Comment": "This layer places Gravel around Monuments/Ruins",
            "Blocks": ["Soil_Gravel_Sand"],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone2.Layers.Soil.Layer_Cave_Deep"
                }
              ],
              "Threshold": [0.5, 1]
            }
          },
          {
            "Blocks": ["Soil_Leaves"],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MULTIPLY",
                "Noise": [
                  {
                    "Seed": "Drylands-Savannah-Forest",
                    "NoiseType": "CELL",
                    "Formula": "INVERTED_SQRT",
                    "CellMode": "DISTANCE",
                    "Density": [0, 0.5],
                    "Scale": 0.04,
                    "Jitter": 0.7,
                    "Normalize": 0.65
                  },
                  {
                    "Seed": "Drylands-Pattern-Monuments-Tier-1",
                    "NoiseType": "CELL",
                    "CellMode": "DISTANCE",
                    "Density": [0, 1],
                    "Scale": 0.005,
                    "Jitter": 0.75,
                    "Normalize": 0.55
                  }
                ]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-Tint-Forest",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Octaves": 1,
                    "Persistence": 0.1,
                    "Scale": 0.2,
                    "Amplitude": 3
                  }
                ]
              },
              "Threshold": [0.5, 1]
            }
          },
          {
            "Blocks": ["Soil_Grass_Dry"]
          }
        ]
      },
      {
        "Blocks": [
          {
            "Type": "Soil_Dirt_Dry",
            "Repeat": [3, 8],
            "RepeatNoise": {
              "Seed": "Grasslands-Layers-Ground",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 3,
              "Persistence": 0.5,
              "Scale": 0.08
            }
          },
          {
            "Type": "Soil_Clay",
            "Repeat": [2, 5],
            "RepeatNoise": {
              "Seed": "Grasslands-Layers-Ground",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 3,
              "Persistence": 0.5,
              "Scale": 0.08
            }
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Layers.Zone2.Static"
      },
      {
        "File": "Zones.Layers.Zone2.Volcanic"
      },
      {
        "File": "Zones.Layers.Zone2.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone2.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T1"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Noise": {
      "Seed": "Sav",
      "NoiseType": "OLD_SIMPLEX",
      "FractalMode": "OLDSCHOOL",
      "Octaves": 3,
      "Persistence": 0.2,
      "Scale": 0.01
    },
    "Keys": [0.3, 0.7],
    "Thresholds": [
      {
        "Positions": [115, 117, 119, 123, 123, 128, 134, 137, 139],
        "Values": [1, 0.54, 0.44, 0.37, 0.37, 0.16, 0.12, 0.05, 0]
      },
      {
        "Positions": [115, 117, 119, 125, 129, 135, 135, 138],
        "Values": [1, 0.53, 0.44, 0.35, 0.18, 0.11, 0.05, 0]
      }
    ]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
      {
        "Seed": "Drylands-Savannah-Heightmap",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED_RIDGED_SQRT",
        "Octaves": 6,
        "Persistence": 0.46,
        "Scale": 0.0043
      },
      {
        "Seed": "Drylands-Canyon-Noise",
        "NoiseType": "SIMPLEX",
        "Formula": "INVERTED",
        "Octaves": 1,
        "Persistence": 0.8,
        "Scale": 0.0012
      }
    ],
    "Factors": [0.4, 0.6]
  },
  "Tint": {
    "Default": {
      "Colors": ["bfac29", "b7b82e"],
      "Weights": [50, 50],
      "Noise": {
        "Seed": "Plant_Grass_Sharp",
        "NoiseType": "SIMPLEX",
        "Octaves": 5,
        "Persistence": 0.6,
        "Scale": 0.015
      }
    },
    "Entries": []
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone2_Savanna"]
    },
    "Entries": [
      {
        "Names": ["Env_Zone2_Encounters"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone1.NoiseMasks.Faction_Undead_Environments"
            }
          ],
          "Threshold": [0.6, 1]
        }
      },
      {
        "Names": ["Env_Zone2_Feran"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone2.NoiseMasks.Faction_Feran_Environments"
            }
          ],
          "Threshold": [0.6, 1]
        }
      }
    ]
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  }
}