Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.8 / Projectiles / Ice_Ball.json

Ice_Ball

Server/Projectiles/Ice_Ball.json, 599 B

Fields

FieldType
Appearancestring
Radiusnumber
Heightnumber
HorizontalCenterShotnumber
DepthShotnumber
PitchAdjustShotboolean
SticksVerticallyboolean
MuzzleVelocitynumber
TerminalVelocitynumber
Gravitynumber
Damagenumber
DeathEffectsOnHitboolean
TimeToLivenumber
DeadTimeMissnumber
DeathParticlesobject
MissParticlesobject
ImpactSlowdownnumber
VerticalCenterShotnumber
HitParticlesobject
DeathSoundEventIdstring

Source

{
  "Appearance": "Ice_Ball",
  "Radius": 2.2,
  "Height": 0.2,
  "HorizontalCenterShot": 0.2,
  "DepthShot": 1,
  "PitchAdjustShot": false,
  "SticksVertically": true,
  "MuzzleVelocity": 30,
  "TerminalVelocity": 42.5,
  "Gravity": 4.4,
  "Damage": 20,
  "DeathEffectsOnHit": true,
  "TimeToLive": 3,
  "DeadTimeMiss": 0,
  "DeathParticles": {
    "SystemId": "IceBall_Explosion"
  },
  "MissParticles": {
    "SystemId": "IceBall_Explosion"
  },
  "ImpactSlowdown": 0,
  "VerticalCenterShot": 0,
  "HitParticles": {
    "SystemId": "Impact_Ice"
  },
  "DeathSoundEventId": "SFX_Ice_Ball_Death"
}