Shadow_Knight
Server/Models/Undead/Shadow_Knight.json, 13.5 KB
Fields
| Field | Type |
|---|---|
Model | string |
Texture | string |
EyeHeight | number |
CrouchOffset | number |
HitBox | object |
Particles | array[7] |
DefaultAttachments | array[0] |
RandomAttachmentSets | object |
AnimationSets | object |
Camera | object |
Icon | string |
Source
{
"Model": "NPC/Undead/Shadow_Knight/Models/Model.blockymodel",
"Texture": "NPC/Undead/Shadow_Knight/Models/Texture.png",
"EyeHeight": 2.85,
"CrouchOffset": -0.4,
"HitBox": {
"Max": {
"X": 0.75,
"Y": 3.25,
"Z": 0.75
},
"Min": {
"X": -0.75,
"Y": 0,
"Z": -0.75
}
},
"Particles": [
{
"SystemId": "Fire_Blue",
"TargetNodeName": "Belly",
"Scale": 1.2
},
{
"SystemId": "Fire_Blue",
"TargetNodeName": "L-Arm",
"PositionOffset": {
"X": 0.2,
"Y": -0.3
},
"RotationOffset": {
"Roll": 30
}
},
{
"TargetNodeName": "R-Arm",
"SystemId": "Fire_Blue",
"PositionOffset": {
"X": -0.2,
"Y": -0.3
},
"RotationOffset": {
"Roll": -30
}
},
{
"SystemId": "Fire_Blue",
"TargetNodeName": "L-Calf",
"PositionOffset": {
"Y": 0.3,
"Z": -0.2
}
},
{
"SystemId": "Fire_Blue",
"TargetNodeName": "R-Calf",
"PositionOffset": {
"Y": 0.3,
"Z": -0.2
}
},
{
"SystemId": "Fire_Blue",
"TargetNodeName": "L-Hand",
"PositionOffset": {
"Y": 0.3
},
"RotationOffset": {
"Pitch": 180
}
},
{
"SystemId": "Fire_Blue",
"TargetNodeName": "R-Hand",
"PositionOffset": {
"Y": 0.3
},
"RotationOffset": {
"Pitch": 180
}
}
],
"DefaultAttachments": [],
"RandomAttachmentSets": {
"WeaponA": {
"Longsword": {
"Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-A.blockymodel",
"Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
}
},
"WeaponB": {
"Longsword": {
"Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-B.blockymodel",
"Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
}
},
"WeaponC": {
"Longsword": {
"Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-C.blockymodel",
"Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
}
},
"WeaponD": {
"Longsword": {
"Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-D.blockymodel",
"Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
}
},
"WeaponE": {
"Longsword": {
"Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-E.blockymodel",
"Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
}
},
"WeaponF": {
"Longsword": {
"Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-F.blockymodel",
"Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
}
},
"WeaponArmL": {
"Longsword": {
"Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-Arm-L.blockymodel",
"Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
}
},
"WeaponArmR": {
"Longsword": {
"Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-Arm-R.blockymodel",
"Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
}
}
},
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Idle.blockyanim"
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Walk.blockyanim"
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Walk_Backward.blockyanim"
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Run.blockyanim"
}
]
},
"Crouch": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Crouch.blockyanim",
"BlendingDuration": 0.1
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.1
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Crouch_Walk_Backward.blockyanim",
"BlendingDuration": 0.1
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Jump_Far.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
},
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Jump_Far2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Fall2.blockyanim",
"BlendingDuration": 0.4
}
]
},
"FallFar": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Fall_Far.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Alerted.blockyanim",
"Looping": false
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Idle.blockyanim",
"Speed": 0.3
}
]
},
"FluidWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Walk.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.6
}
]
},
"FluidRun": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Run.blockyanim",
"Speed": 0.6
}
]
},
"FlyIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Fly/Fly_Idle.blockyanim"
}
]
},
"Fly": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Fly/Fly.blockyanim"
}
]
},
"FlyBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Fly/Fly_Backward.blockyanim"
}
]
},
"FlyFast": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Fly/Fly_Fast.blockyanim"
}
]
},
"ClimbIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Idle.blockyanim",
"Speed": 0.5
}
]
},
"ClimbUp": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Up.blockyanim"
}
]
},
"ClimbDown": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Down.blockyanim"
}
]
},
"ClimbLeft": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Left.blockyanim"
}
]
},
"ClimbRight": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Right.blockyanim"
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
},
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
}
]
},
"Death": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Death.blockyanim",
"Looping": false
}
]
},
"Spawn": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Spawn.blockyanim",
"Looping": false,
"BlendingDuration": 0
}
]
},
"Laydown": {
"Animations": [
{
"Looping": false,
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Laydown.blockyanim"
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Sleep.blockyanim"
}
]
},
"Wake": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Wake.blockyanim",
"Looping": false
}
]
},
"SwimIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Idle.blockyanim"
}
]
},
"Swim": {
"Animations": [
{
"Speed": 0.6,
"Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim.blockyanim"
}
]
},
"SwimBackward": {
"Animations": [
{
"Speed": 1,
"Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Backward.blockyanim"
}
]
},
"SwimFast": {
"Animations": [
{
"Speed": 0.6,
"Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Fast.blockyanim"
}
]
},
"SwimJump": {
"Animations": [
{
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8,
"Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Jump.blockyanim"
}
]
},
"SwimFloat": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Float.blockyanim"
}
]
},
"SwimSink": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Sink.blockyanim"
}
]
},
"SwimDive": {
"Animations": [
{
"Speed": 0.6,
"Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim.blockyanim"
}
]
},
"SwimDiveBackward": {
"Animations": [
{
"Speed": 1,
"Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Backward.blockyanim"
}
]
},
"SwimDiveFast": {
"Animations": [
{
"Speed": 0.6,
"Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Dive_Fast.blockyanim"
}
]
},
"HurtSwim": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Swim.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
},
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Swim2.blockyanim",
"Looping": false,
"BlendingDuration": 0.1
}
]
},
"DeathSwim": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Death_Swim.blockyanim",
"Looping": false
}
]
},
"HurtDrown": {
"Animations": [
{
"Looping": false,
"Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Drown.blockyanim"
}
]
},
"DeathDrown": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Death_Drown.blockyanim",
"Looping": false
}
]
},
"HurtFly": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Fly.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
},
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Fly2.blockyanim",
"Looping": false,
"BlendingDuration": 0.1
}
]
},
"DeathFly": {
"Animations": [
{
"Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Death_Fly.blockyanim",
"BlendingDuration": 0.6
}
]
},
"DeathFlyImpact": {
"Animations": [
{
"Looping": false,
"BlendingDuration": 0.05,
"Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Death_Fly_Impact.blockyanim"
}
]
}
},
"Camera": {
"PositionOffset": {
"X": 0.55,
"Y": 0.2,
"Z": 4
}
},
"Icon": "Icons/ModelsGenerated/Shadow_Knight.png"
}