Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.8 / Models / Undead / Shadow_Knight.json

Shadow_Knight

Server/Models/Undead/Shadow_Knight.json, 13.5 KB

Fields

FieldType
Modelstring
Texturestring
EyeHeightnumber
CrouchOffsetnumber
HitBoxobject
Particlesarray[7]
DefaultAttachmentsarray[0]
RandomAttachmentSetsobject
AnimationSetsobject
Cameraobject
Iconstring

Source

{
  "Model": "NPC/Undead/Shadow_Knight/Models/Model.blockymodel",
  "Texture": "NPC/Undead/Shadow_Knight/Models/Texture.png",
  "EyeHeight": 2.85,
  "CrouchOffset": -0.4,
  "HitBox": {
    "Max": {
      "X": 0.75,
      "Y": 3.25,
      "Z": 0.75
    },
    "Min": {
      "X": -0.75,
      "Y": 0,
      "Z": -0.75
    }
  },
  "Particles": [
    {
      "SystemId": "Fire_Blue",
      "TargetNodeName": "Belly",
      "Scale": 1.2
    },
    {
      "SystemId": "Fire_Blue",
      "TargetNodeName": "L-Arm",
      "PositionOffset": {
        "X": 0.2,
        "Y": -0.3
      },
      "RotationOffset": {
        "Roll": 30
      }
    },
    {
      "TargetNodeName": "R-Arm",
      "SystemId": "Fire_Blue",
      "PositionOffset": {
        "X": -0.2,
        "Y": -0.3
      },
      "RotationOffset": {
        "Roll": -30
      }
    },
    {
      "SystemId": "Fire_Blue",
      "TargetNodeName": "L-Calf",
      "PositionOffset": {
        "Y": 0.3,
        "Z": -0.2
      }
    },
    {
      "SystemId": "Fire_Blue",
      "TargetNodeName": "R-Calf",
      "PositionOffset": {
        "Y": 0.3,
        "Z": -0.2
      }
    },
    {
      "SystemId": "Fire_Blue",
      "TargetNodeName": "L-Hand",
      "PositionOffset": {
        "Y": 0.3
      },
      "RotationOffset": {
        "Pitch": 180
      }
    },
    {
      "SystemId": "Fire_Blue",
      "TargetNodeName": "R-Hand",
      "PositionOffset": {
        "Y": 0.3
      },
      "RotationOffset": {
        "Pitch": 180
      }
    }
  ],
  "DefaultAttachments": [],
  "RandomAttachmentSets": {
    "WeaponA": {
      "Longsword": {
        "Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-A.blockymodel",
        "Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
      }
    },
    "WeaponB": {
      "Longsword": {
        "Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-B.blockymodel",
        "Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
      }
    },
    "WeaponC": {
      "Longsword": {
        "Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-C.blockymodel",
        "Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
      }
    },
    "WeaponD": {
      "Longsword": {
        "Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-D.blockymodel",
        "Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
      }
    },
    "WeaponE": {
      "Longsword": {
        "Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-E.blockymodel",
        "Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
      }
    },
    "WeaponF": {
      "Longsword": {
        "Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-F.blockymodel",
        "Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
      }
    },
    "WeaponArmL": {
      "Longsword": {
        "Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-Arm-L.blockymodel",
        "Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
      }
    },
    "WeaponArmR": {
      "Longsword": {
        "Model": "NPC/Undead/Shadow_Knight/Models/Attachments/Longsword/Longsword-Arm-R.blockymodel",
        "Texture": "NPC/Undead/Shadow_Knight/Models/Weapons/Longsword/Spectral_Texture.png"
      }
    }
  },
  "AnimationSets": {
    "Idle": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Idle.blockyanim"
        }
      ]
    },
    "Walk": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Walk.blockyanim"
        }
      ]
    },
    "WalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Walk_Backward.blockyanim"
        }
      ]
    },
    "Run": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Run.blockyanim"
        }
      ]
    },
    "Crouch": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Crouch.blockyanim",
          "BlendingDuration": 0.1
        }
      ]
    },
    "CrouchWalk": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Crouch_Walk.blockyanim",
          "BlendingDuration": 0.1
        }
      ]
    },
    "CrouchWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Crouch_Walk_Backward.blockyanim",
          "BlendingDuration": 0.1
        }
      ]
    },
    "Jump": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "JumpWalk": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "JumpRun": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        },
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Jump_Far2.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "Fall": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Fall.blockyanim",
          "BlendingDuration": 0.4
        },
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Fall2.blockyanim",
          "BlendingDuration": 0.4
        }
      ]
    },
    "FallFar": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Fall_Far.blockyanim",
          "BlendingDuration": 0.4
        }
      ]
    },
    "Alerted": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Alerted.blockyanim",
          "Looping": false
        }
      ]
    },
    "FluidIdle": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Idle.blockyanim",
          "Speed": 0.3
        }
      ]
    },
    "FluidWalk": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Walk.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Walk_Backward.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidRun": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Run.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FlyIdle": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Fly/Fly_Idle.blockyanim"
        }
      ]
    },
    "Fly": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Fly/Fly.blockyanim"
        }
      ]
    },
    "FlyBackward": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Fly/Fly_Backward.blockyanim"
        }
      ]
    },
    "FlyFast": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Fly/Fly_Fast.blockyanim"
        }
      ]
    },
    "ClimbIdle": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Idle.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "ClimbUp": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Up.blockyanim"
        }
      ]
    },
    "ClimbDown": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Down.blockyanim"
        }
      ]
    },
    "ClimbLeft": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Left.blockyanim"
        }
      ]
    },
    "ClimbRight": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Climb/Climb_Right.blockyanim"
        }
      ]
    },
    "Hurt": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        },
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt2.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "Death": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Death.blockyanim",
          "Looping": false
        }
      ]
    },
    "Spawn": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Spawn.blockyanim",
          "Looping": false,
          "BlendingDuration": 0
        }
      ]
    },
    "Laydown": {
      "Animations": [
        {
          "Looping": false,
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Laydown.blockyanim"
        }
      ]
    },
    "Sleep": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Sleep.blockyanim"
        }
      ]
    },
    "Wake": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Default/Wake.blockyanim",
          "Looping": false
        }
      ]
    },
    "SwimIdle": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Idle.blockyanim"
        }
      ]
    },
    "Swim": {
      "Animations": [
        {
          "Speed": 0.6,
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim.blockyanim"
        }
      ]
    },
    "SwimBackward": {
      "Animations": [
        {
          "Speed": 1,
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Backward.blockyanim"
        }
      ]
    },
    "SwimFast": {
      "Animations": [
        {
          "Speed": 0.6,
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Fast.blockyanim"
        }
      ]
    },
    "SwimJump": {
      "Animations": [
        {
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8,
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Jump.blockyanim"
        }
      ]
    },
    "SwimFloat": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Float.blockyanim"
        }
      ]
    },
    "SwimSink": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Sink.blockyanim"
        }
      ]
    },
    "SwimDive": {
      "Animations": [
        {
          "Speed": 0.6,
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim.blockyanim"
        }
      ]
    },
    "SwimDiveBackward": {
      "Animations": [
        {
          "Speed": 1,
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Backward.blockyanim"
        }
      ]
    },
    "SwimDiveFast": {
      "Animations": [
        {
          "Speed": 0.6,
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Swim/Swim_Dive_Fast.blockyanim"
        }
      ]
    },
    "HurtSwim": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Swim.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        },
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Swim2.blockyanim",
          "Looping": false,
          "BlendingDuration": 0.1
        }
      ]
    },
    "DeathSwim": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Death_Swim.blockyanim",
          "Looping": false
        }
      ]
    },
    "HurtDrown": {
      "Animations": [
        {
          "Looping": false,
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Drown.blockyanim"
        }
      ]
    },
    "DeathDrown": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Death_Drown.blockyanim",
          "Looping": false
        }
      ]
    },
    "HurtFly": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Fly.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        },
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Hurt_Fly2.blockyanim",
          "Looping": false,
          "BlendingDuration": 0.1
        }
      ]
    },
    "DeathFly": {
      "Animations": [
        {
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Death_Fly.blockyanim",
          "BlendingDuration": 0.6
        }
      ]
    },
    "DeathFlyImpact": {
      "Animations": [
        {
          "Looping": false,
          "BlendingDuration": 0.05,
          "Animation": "NPC/Undead/Shadow_Knight/Animations/Damage/Death_Fly_Impact.blockyanim"
        }
      ]
    }
  },
  "Camera": {
    "PositionOffset": {
      "X": 0.55,
      "Y": 0.2,
      "Z": 4
    }
  },
  "Icon": "Icons/ModelsGenerated/Shadow_Knight.png"
}