Bramblekin
Server/Models/Intelligent/Bramblekin/Bramblekin.json, 7.8 KB
Fields
| Field | Type |
|---|---|
Model | string |
Texture | string |
EyeHeight | number |
CrouchOffset | number |
HitBox | object |
DefaultAttachments | array[2] |
AnimationSets | object |
Source
{
"Model": "NPC/Intelligent/Bramblekin/Models/Model.blockymodel",
"Texture": "NPC/Intelligent/Bramblekin/Models/Texture.png",
"EyeHeight": 1.65,
"CrouchOffset": -0.25,
"HitBox": {
"Max": {
"X": 0.3,
"Y": 1.8,
"Z": 0.3
},
"Min": {
"X": -0.3,
"Y": 0,
"Z": -0.3
}
},
"DefaultAttachments": [
{
"Model": "NPC/Intelligent/Bramblekin/Models/Attachments/Shaman/Chest.blockymodel",
"Texture": "NPC/Intelligent/Bramblekin/Models/Attachments/Shaman/Chest_Texture.png"
},
{
"Model": "NPC/Intelligent/Bramblekin/Models/Attachments/Head/Horns.blockymodel",
"Texture": "NPC/Intelligent/Bramblekin/Models/Attachments/Head/Horns_Texture.png"
}
],
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Idle.blockyanim",
"Speed": 0.5
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Walk.blockyanim",
"Speed": 0.9
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.9
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Run.blockyanim",
"Speed": 1
}
]
},
"Crouch": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Crouch.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.5
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Crouch_Walk_Backward.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Jump_Far.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
},
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Jump_Far2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Jump_Far.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
},
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Jump_Far2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4,
"Looping": true
},
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Fall2.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Alerted.blockyanim",
"Looping": false
}
]
},
"FlyIdle": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Fly/Fly_Idle.blockyanim",
"Speed": 1
}
]
},
"Fly": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Fly/Fly.blockyanim",
"Speed": 1
}
]
},
"FlyBackward": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Fly/Fly_Backward.blockyanim",
"Speed": 1
}
]
},
"FlyFast": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Fly/Fly_Fast.blockyanim",
"Speed": 1
}
]
},
"SwimIdle": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Swim/Swim_Idle.blockyanim"
}
]
},
"Swim": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Swim/Swim.blockyanim",
"Speed": 0.6
}
]
},
"SwimBackward": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Swim/Swim_Backward.blockyanim",
"Speed": 1
}
]
},
"SwimFast": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Swim/Swim_Fast.blockyanim",
"Speed": 0.6
}
]
},
"SwimJump": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Swim/Swim_Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"SwimFloat": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Swim/Swim_Float.blockyanim"
}
]
},
"SwimSink": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Swim/Swim_Sink.blockyanim"
}
]
},
"SwimDive": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Swim/Swim_Dive.blockyanim",
"Speed": 0.6
}
]
},
"SwimDiveBackward": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Swim/Swim_Dive_Backward.blockyanim",
"Speed": 1
}
]
},
"SwimDiveFast": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Swim/Swim_Dive_Fast.blockyanim",
"Speed": 0.6
},
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Swim/Swim_Dive_Fast2.blockyanim",
"Speed": 0.6
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Idle.blockyanim",
"Speed": 0.3
}
]
},
"FluidWalk": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Walk.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.6
}
]
},
"FluidRun": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Run.blockyanim",
"Speed": 0.6
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
}
]
},
"Death": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Damage/Death.blockyanim",
"Looping": false
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Intelligent/Bramblekin/Animations/Default/Sleep.blockyanim"
}
]
}
}
}