Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.8 / Models / Elemental / Dragon_Void.json

Dragon_Void

Server/Models/Elemental/Dragon_Void.json, 1.8 KB

Fields

FieldType
Modelstring
Texturestring
Parentstring
EyeHeightnumber
HitBoxobject
MinScalenumber
MaxScalenumber
Cameraobject
Particlesarray[5]
AnimationSetsobject

Source

{
  "Model": "NPC/Elemental/Dragon_Void/Models/Model.blockymodel",
  "Texture": "NPC/Elemental/Dragon_Void/Models/Texture.png",
  "Parent": "Dragon_Frost",
  "EyeHeight": 6,
  "HitBox": {
    "Max": {
      "X": 1.5,
      "Y": 4,
      "Z": 1.5
    },
    "Min": {
      "X": -1.5,
      "Y": 0,
      "Z": -1.5
    }
  },
  "MinScale": 2,
  "MaxScale": 2,
  "Camera": {
    "Pitch": {
      "AngleRange": {
        "Max": 75,
        "Min": -30
      },
      "TargetNodes": [
        "Head"
      ]
    },
    "Yaw": {
      "TargetNodes": [
        "Head"
      ]
    }
  },
  "Particles": [
    {
      "PositionOffset": {
        "X": -0.3,
        "Y": -0.3
      },
      "RotationOffset": {
        "Pitch": 45,
        "Yaw": 90
      },
      "SystemId": "Spectre_Void_Tail",
      "TargetNodeName": "Chest-Inner"
    },
    {
      "RotationOffset": {
        "Pitch": -90,
        "Roll": -30,
        "Yaw": 0
      },
      "SystemId": "Spectre_Void_Tail",
      "TargetNodeName": "Mouth-Inner"
    },
    {
      "PositionOffset": {
        "X": -0.3,
        "Y": -0.3
      },
      "RotationOffset": {
        "Yaw": 90
      },
      "SystemId": "Void_Dragon_Effects",
      "TargetEntityPart": "Entity",
      "TargetNodeName": "Chest-Inner"
    },
    {
      "PositionOffset": {
        "X": 1,
        "Y": 0
      },
      "SystemId": "Void_Dragon_Effects",
      "TargetEntityPart": "Entity",
      "TargetNodeName": "R-Wing2"
    },
    {
      "PositionOffset": {
        "X": -1
      },
      "SystemId": "Void_Dragon_Effects",
      "TargetEntityPart": "Entity",
      "TargetNodeName": "L-Wing2"
    }
  ],
  "AnimationSets": {
    "Sleep": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Rat/Animations/Default/Sleep.blockyanim"
        }
      ]
    }
  }
}