Wood_Softwood_Fence_Gate
Server/Item/Items/Wood/Softwood/Wood_Softwood_Fence_Gate.json, 3.5 KB
Fields
| Field | Type |
|---|---|
TranslationProperties | object |
PlayerAnimationsId | string |
Categories | array[1] |
Set | string |
Icon | string |
IconProperties | object |
Recipe | object |
Interactions | object |
BlockType | object |
Tags | object |
Scale | number |
ItemLevel | number |
ItemSoundSetId | string |
Source
{
"TranslationProperties": {
"Name": "server.items.Wood_Softwood_Fence_Gate.name"
},
"PlayerAnimationsId": "Block",
"Categories": [
"Furniture.Doors"
],
"Set": "Wood_Softwood_Planks",
"Icon": "Icons/ItemsGenerated/Wood_Softwood_Fence_Gate.png",
"IconProperties": {
"Scale": 0.58823,
"Rotation": [
22.5,
45,
22.5
],
"Translation": [
0,
-13.5
]
},
"Recipe": {
"Input": [
{
"ResourceTypeId": "Wood_Softwood",
"Quantity": 1
}
],
"BenchRequirement": [
{
"Id": "Builders",
"Type": "StructuralCrafting",
"Categories": [
"Gate"
]
}
],
"OutputQuantity": 1
},
"Interactions": {
"Primary": "Block_Primary",
"Secondary": "Block_Secondary"
},
"BlockType": {
"BlockParticleSetId": "Wood",
"CustomModel": "Blocks/Structures/Fences/Fence_Wood_Gate.blockymodel",
"CustomModelTexture": [
{
"Texture": "Blocks/Structures/Fences/Fence_Softwood_Gate_Texture.png",
"Weight": 1
}
],
"DrawType": "Model",
"Gathering": {
"Breaking": {
"GatherType": "Woods"
}
},
"HitboxType": "Fence_Gate",
"Material": "Solid",
"Opacity": "Transparent",
"ParticleColor": "#65482d",
"State": {
"Definitions": {
"CloseDoorIn": {
"InteractionSoundEventId": "SFX_Door_Desert_Close",
"CustomModelAnimation": "Blocks/Animations/Door/Door_Close_In.blockyanim"
},
"CloseDoorOut": {
"InteractionSoundEventId": "SFX_Door_Desert_Close",
"CustomModelAnimation": "Blocks/Animations/Door/Door_Close_Out.blockyanim"
},
"DoorBlocked": {},
"OpenDoorIn": {
"HitboxType": "Fence_Gate_Open_In",
"InteractionHitboxType": "Fence_Gate_Open_In_Interaction",
"InteractionSoundEventId": "SFX_Door_Desert_Open",
"CustomModelAnimation": "Blocks/Animations/Door/Door_Open_In.blockyanim",
"InteractionHint": "server.interactionHints.closeDoor"
},
"OpenDoorOut": {
"HitboxType": "Fence_Gate_Open_Out",
"InteractionHitboxType": "Fence_Gate_Open_Out_Interaction",
"InteractionSoundEventId": "SFX_Door_Desert_Open",
"CustomModelAnimation": "Blocks/Animations/Door/Door_Open_Out.blockyanim",
"InteractionHint": "server.interactionHints.closeDoor"
}
}
},
"VariantRotation": "NESW",
"BlockSoundSetId": "Wood",
"PhysicalMaterialId": "Wood",
"InteractionHint": "server.interactionHints.openDoor",
"IsDoor": true,
"Interactions": {
"Use": "Door"
},
"Supporting": {
"Up": [
{
"FaceType": "Fence"
}
],
"Down": [
{
"FaceType": "Fence"
}
]
},
"ConnectedBlockRuleSet": {
"Type": "CustomTemplate",
"TemplateShapeBlockPatterns": {
"Gate": "Wood_Softwood_Fence_Gate,*Wood_Softwood_Fence_Gate_State_Definitions_OpenDoorIn,*Wood_Softwood_Fence_Gate_State_Definitions_OpenDoorOut,*Wood_Softwood_Fence_Gate_State_Definitions_CloseDoorIn,*Wood_Softwood_Fence_Gate_State_Definitions_CloseDoorOut,*Wood_Softwood_Fence_Gate_State_Definitions_DoorBlocked"
},
"TemplateShapeAssetId": "WallConnectedBlockTemplate"
}
},
"Tags": {
"Type": [
"Furniture"
],
"Family": [
"Feran"
]
},
"Scale": 1,
"ItemLevel": 15,
"ItemSoundSetId": "ISS_Blocks_Wood"
}