Survival_Trap_Grass
Server/Item/Items/Trap/Survival_Trap_Grass.json, 2.2 KB
Fields
| Field | Type |
|---|---|
TranslationProperties | object |
PlayerAnimationsId | string |
Categories | array[1] |
Set | string |
IconProperties | object |
Interactions | object |
Recipe | object |
BlockType | object |
ResourceTypes | array[2] |
Icon | string |
Tags | object |
ItemSoundSetId | string |
Source
{
"TranslationProperties": {
"Name": "server.items.Survival_Trap_Grass.name"
},
"PlayerAnimationsId": "Block",
"Categories": [
"Furniture.Shelves"
],
"Set": "Furniture_Crude",
"IconProperties": {
"Rotation": [
22.5,
45,
22.5
],
"Scale": 0.58823,
"Translation": [
0,
-30.3
]
},
"Interactions": {
"Primary": "Block_Primary",
"Secondary": "Block_Secondary"
},
"Recipe": {
"Input": [
{
"ItemId": "Ingredient_Fibre",
"Quantity": 3
}
]
},
"BlockType": {
"BlockParticleSetId": "Grass",
"CustomModel": "Blocks/Tinkering/Trap_Grass.blockymodel",
"CustomModelTexture": [
{
"Texture": "Blocks/Tinkering/Trap_Grass_Texture.png",
"Weight": 1
}
],
"DrawType": "Model",
"Flags": {},
"Gathering": {
"Soft": {
"IsWeaponBreakable": false
}
},
"Group": "Wood",
"HitboxType": "Trapdoor",
"Material": "Solid",
"Opacity": "Transparent",
"BlockSoundSetId": "Wood",
"PhysicalMaterialId": "Wood",
"RandomRotation": "YawStep90",
"BiomeTint": 100,
"Tint": [
"#a2b24e"
],
"Interactions": {
"CollisionEnter": {
"Cooldown": {
"Id": "Collision",
"Cooldown": 0
},
"Interactions": [
{
"Type": "Condition",
"RequiredGameMode": "Adventure",
"Next": {
"Type": "BlockCondition",
"Matchers": [
{
"Block": {
"Id": "Survival_Trap_Grass"
},
"Face": "Up",
"StaticFace": true
}
],
"Next": {
"Type": "ChangeBlock",
"Changes": {
"Survival_Trap_Grass": "Empty"
}
}
}
}
]
}
}
},
"ResourceTypes": [
{
"Id": "Fuel"
},
{
"Id": "Charcoal"
}
],
"Icon": "Icons/ItemsGenerated/Survival_Trap_Grass.png",
"Tags": {
"Type": [
"Trap"
]
},
"ItemSoundSetId": "ISS_Blocks_Wood"
}