Furniture_Village_Brazier
Server/Item/Items/Furniture/Village/Furniture_Village_Brazier.json, 3.3 KB
Fields
| Field | Type |
|---|---|
TranslationProperties | object |
PlayerAnimationsId | string |
Categories | array[1] |
Set | string |
Icon | string |
IconProperties | object |
BlockType | object |
ResourceTypes | array[2] |
Tags | object |
ItemSoundSetId | string |
Source
{
"TranslationProperties": {
"Name": "server.items.Furniture_Village_Brazier.name"
},
"PlayerAnimationsId": "Block",
"Categories": [
"Furniture.Lighting"
],
"Set": "Furniture_Castle",
"Icon": "Icons/ItemsGenerated/Furniture_Village_Brazier.png",
"IconProperties": {
"Rotation": [
22.5,
45,
22.5
],
"Scale": 0.515,
"Translation": [
1.67,
-18.13
]
},
"BlockType": {
"BlockParticleSetId": "Stone",
"CustomModel": "Blocks/Decorative_Sets/Village/Brazier.blockymodel",
"CustomModelTexture": [
{
"Texture": "Blocks/Decorative_Sets/Village/Brazier_Texture.png",
"Weight": 1
}
],
"DrawType": "Model",
"Flags": {},
"Gathering": {
"Breaking": {
"GatherType": "Rocks"
}
},
"HitboxType": "Brazier_Large",
"Light": {
"Color": "#dca",
"Radius": 0
},
"Material": "Solid",
"Opacity": "Transparent",
"Support": {
"Down": [
{
"FaceType": "Full"
}
]
},
"Supporting": {
"Up": [
{}
]
},
"Particles": [
{
"SystemId": "Campfire_New_Cartoon",
"TargetNodeName": "Flame",
"Scale": 1.1,
"PositionOffset": {
"Y": 0.25
}
}
],
"BlockSoundSetId": "Brazier",
"PhysicalMaterialId": "Stone",
"Looping": true,
"AmbientSoundEventId": "SFX_Campfire_Default_Loop",
"InteractionSoundEventId": "SFX_Flame_Ignite",
"Interactions": {
"Collision": {
"Cooldown": {
"Id": "BurnEffect",
"Cooldown": 1
},
"Interactions": [
{
"Type": "Condition",
"RequiredGameMode": "Adventure",
"Next": {
"Type": "Simple",
"RunTime": 0.1,
"Next": {
"Type": "ApplyEffect",
"EffectId": "Burn"
}
}
}
]
},
"Use": {
"Interactions": [
{
"Type": "ChangeState",
"Changes": {
"default": "Off"
}
}
]
}
},
"State": {
"Definitions": {
"Off": {
"Interactions": {
"Collision": {
"Cooldown": {
"Id": "BurnEffect",
"Cooldown": 1
},
"Interactions": [
{
"Type": "Simple"
}
]
},
"Use": {
"Interactions": [
{
"Type": "ChangeState",
"Changes": {
"Off": "default"
}
}
]
}
},
"InteractionHint": "server.interactionHints.turnon",
"Light": null,
"Particles": null,
"InteractionSoundEventId": "SFX_Torch_Off",
"AmbientSoundEventId": null,
"BlockSoundSetId": "Stone"
}
}
},
"ParticleColor": "#615d44",
"InteractionHint": "server.interactionHints.turnoff"
},
"ResourceTypes": [
{
"Id": "Fuel"
},
{
"Id": "Charcoal"
}
],
"Tags": {
"Type": [
"Furniture"
],
"Family": [
"Village"
]
},
"ItemSoundSetId": "ISS_Blocks_Stone"
}