Bench_Salvage
Server/Item/Items/Bench/Bench_Salvage.json, 3.4 KB
Fields
| Field | Type |
|---|---|
TranslationProperties | object |
Icon | string |
Categories | array[1] |
Recipe | object |
BlockType | object |
PlayerAnimationsId | string |
IconProperties | object |
Tags | object |
MaxStack | number |
ItemLevel | number |
ItemSoundSetId | string |
Source
{
"TranslationProperties": {
"Name": "server.items.Bench_Salvage.name",
"Description": "server.items.Bench_Salvage.description"
},
"Icon": "Icons/ItemsGenerated/Bench_Salvage.png",
"Categories": [
"Furniture.Benches"
],
"Recipe": {
"Input": [
{
"ItemId": "Ingredient_Bar_Iron",
"Quantity": 6
},
{
"ResourceTypeId": "Wood_Trunk",
"Quantity": 5
},
{
"ResourceTypeId": "Rock",
"Quantity": 5
}
],
"BenchRequirement": [
{
"Type": "Crafting",
"Categories": [
"Workbench_Crafting"
],
"Id": "Workbench",
"RequiredTierLevel": 2
}
],
"TimeSeconds": 3
},
"BlockType": {
"Material": "Solid",
"DrawType": "Model",
"Opacity": "Transparent",
"CustomModel": "Blocks/Benches/Salvage.blockymodel",
"CustomModelTexture": [
{
"Texture": "Blocks/Benches/Salvage_Off_Texture.png",
"Weight": 1
}
],
"VariantRotation": "NESW",
"Bench": {
"Type": "Processing",
"Input": [
{
"FilterValidIngredients": true
}
],
"ExtraOutput": {
"Outputs": [
{
"ItemId": "Ingredient_Charcoal"
}
],
"PerFuelItemsConsumed": 2
},
"OutputSlotsCount": 4,
"LocalOpenSoundEventId": "SFX_Furnace_Bench_Open",
"LocalCloseSoundEventId": "SFX_Furnace_Bench_Close",
"CompletedSoundEventId": "SFX_Furnace_Bench_Processing_Complete",
"EndSoundEventId": "SFX_Furnace_Bench_Processing_End",
"FailedSoundEventId": "SFX_Generic_Crafting_Failed",
"Id": "Salvagebench"
},
"BlockEntity": {
"Components": {
"BenchBlock": {},
"ProcessingBenchBlock": {}
}
},
"State": {
"Definitions": {
"Processing": {
"Looping": true,
"Light": {
"Color": "#B72"
},
"CustomModelTexture": [
{
"Texture": "Blocks/Benches/Salvage_Texture.png",
"Weight": 1
}
],
"AmbientSoundEventId": "SFX_Furnace_Bench_Processing",
"CustomModelAnimation": "Blocks/Benches/Salvage_Processing.blockyanim"
},
"ProcessCompleted": {
"Light": {
"Color": "#B72"
},
"CustomModelTexture": [
{
"Texture": "Blocks/Benches/Salvage_Texture.png",
"Weight": 1
}
],
"AmbientSoundEventId": "SFX_Furnace_Bench_Processing",
"Looping": true,
"CustomModelAnimation": "Blocks/Benches/Salvage_Processing.blockyanim"
}
}
},
"Gathering": {
"Breaking": {
"GatherType": "Benches"
}
},
"HitboxType": "Bench_Salvage",
"BlockParticleSetId": "Stone",
"Support": {
"Down": [
{
"FaceType": "Full"
}
]
},
"BlockSoundSetId": "Stone",
"PhysicalMaterialId": "Stone",
"Interactions": {
"Use": "Open_Processing_Bench"
}
},
"PlayerAnimationsId": "Block",
"IconProperties": {
"Scale": 0.4,
"Rotation": [
22.5,
45,
22.5
],
"Translation": [
2,
-21
]
},
"Tags": {
"Type": [
"Bench"
]
},
"MaxStack": 1,
"ItemLevel": 8,
"ItemSoundSetId": "ISS_Blocks_Wood"
}