Combo_Test
Server/Item/Animations/_Debug/Combo_Test.json, 13.2 KB
Fields
| Field | Type |
|---|---|
Animations | object |
Camera | object |
WiggleWeights | object |
Source
{
"Animations": {
"Idle": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"Walk": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"WalkBackward": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"Run": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"Crouch": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"CrouchWalk": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"CrouchWalkBackward": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"Jump": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"JumpWalk": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"JumpRun": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"Fall": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"FallFar": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"FlyIdle": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"Fly": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"FlyBackward": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"FlyFast": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"SwimIdle": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"Swim": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"SwimBackward": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"SwimFast": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"SwimJump": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim",
"Looping": false
},
"SwimFloat": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"SwimSink": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"SwimDive": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"SwimDiveBackward": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"SwimDiveFast": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"FluidIdle": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"FluidWalk": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"FluidWalkBackward": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"FluidRun": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"ClimbIdle": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"ClimbUp": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"ClimbDown": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"ClimbLeft": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"ClimbRight": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Fly/Fly_Idle.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Idle_FPS.blockyanim"
},
"Guard": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Guard/Guard.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Guard/Guard_FPS.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Guard/Guard_Moving.blockyanim"
},
"Hook_Left": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Hook_Left/Hook_Left.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Hook_Left/Hook_Left_FPS.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Hook_Left/Hook_Left_Moving.blockyanim"
},
"Hook_Right": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Hook_Right/Hook_Right.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Hook_Right/Hook_Right_FPS.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Hook_Right/Hook_Right_Moving.blockyanim"
},
"Kick_Roundhouse_Left": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Roundhouse_Left/Kick_Roundhouse_Left.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Roundhouse_Left/Kick_Roundhouse_Left_FPS.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Roundhouse_Left/Kick_Roundhouse_Left_Moving.blockyanim"
},
"Kick_Spinning_Right": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Spinning_Right/Kick_Spinning_Right.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Spinning_Right/Kick_Spinning_Right_FPS.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Spinning_Right/Kick_Spinning_Right_Moving.blockyanim"
},
"Kick_Tornado_Right": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Tornado_Right/Kick_Tornado_Right.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Tornado_Right/Kick_Tornado_Right_FPS.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Kick_Tornado_Right/Kick_Tornado_Right_Moving.blockyanim"
},
"Swing_Down_Left": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Down_Left/Swing_Down_Left.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Down_Left/Swing_Down_Left_FPS.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Down_Left/Swing_Down_Left_Moving.blockyanim"
},
"Swing_Left": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Left/Swing_Left.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Left/Swing_Left_FPS.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Left/Swing_Left_Moving.blockyanim"
},
"Swing_Right": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Right/Swing_Right.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Right/Swing_Right_FPS.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Right/Swing_Right_Moving.blockyanim"
},
"Swing_Up_Left": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Up_Left/Swing_Up_Left.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Up_Left/Swing_Up_Left_FPS.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Swing_Up_Left/Swing_Up_Left_Moving.blockyanim"
},
"Uppercut_Left": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Uppercut_Left/Uppercut_Left.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Uppercut_Left/Uppercut_Left_FPS.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Uppercut_Left/Uppercut_Left_Moving.blockyanim"
},
"Uppercut_Right": {
"ThirdPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Uppercut_Right/Uppercut_Right.blockyanim",
"FirstPerson": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Uppercut_Right/Uppercut_Right_FPS.blockyanim",
"ThirdPersonMoving": "Characters/Animations/Items/Dual_Handed/Unarmed/Attacks/Uppercut_Right/Uppercut_Right_Moving.blockyanim"
},
"StabDashCharged": {
"ThirdPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Stab_Dash_Charged/Stab_Dash_Charged.blockyanim",
"ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
"KeepPreviousFirstPersonAnimation": true,
"Speed": 0.8,
"BlendingDuration": 0,
"ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Stab_Dash_Charged/Stab_Dash_Charged_Moving.blockyanim",
"FirstPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Stab_Dash_Charged/Stab_Dash_Charged_FPS.blockyanim"
}
},
"Camera": {
"Pitch": {
"TargetNodes": [
"Head",
"RShoulder",
"LShoulder"
],
"AngleRange": {
"Min": -45,
"Max": 45
}
},
"Yaw": {
"TargetNodes": [
"Head",
"LShoulder",
"RShoulder"
],
"AngleRange": {
"Min": -60,
"Max": 30
}
}
},
"WiggleWeights": {
"Pitch": 2.5,
"PitchDeceleration": 0.1,
"Roll": 0.1,
"RollDeceleration": 0.1,
"X": 2.5,
"XDeceleration": 0.1,
"Y": 0.1,
"YDeceleration": 0.1,
"Z": 0.1,
"ZDeceleration": 0.1
}
}