Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.8 / Item / Animations / Wand.json

Wand

Server/Item/Animations/Wand.json, 2.1 KB

Fields

FieldType
Parentstring
UseFirstPersonOverridesboolean
Animationsobject
Cameraobject
WiggleWeightsobject

Source

{
  "Parent": "Sword",
  "UseFirstPersonOverrides": false,
  "Animations": {
    "CastLeft": {
      "ThirdPerson": "Characters/Animations/Items/Main_Handed/Wand/Attacks/Cast_Left/Cast_Left.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Wand/Attacks/Cast_Left/Cast_Left_Moving.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Main_Handed/Wand/Attacks/Cast_Left/Cast_Left_FPS.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
      "Speed": 1
    },
    "CastLeftCharging": {
      "ThirdPerson": "Characters/Animations/Items/Main_Handed/Wand/Attacks/Cast_Left_Charged/Cast_Left_Charging.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Wand/Attacks/Cast_Left_Charged/Cast_Left_Charging_Moving.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Main_Handed/Wand/Attacks/Cast_Left_Charged/Cast_Left_Charging_FPS.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
      "Speed": 1,
      "Looping": true
    },
    "CastLeftCharged": {
      "ThirdPerson": "Characters/Animations/Items/Main_Handed/Wand/Attacks/Cast_Left_Charged/Cast_Left_Charged.blockyanim",
      "ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Wand/Attacks/Cast_Left_Charged/Cast_Left_Charged_Moving.blockyanim",
      "FirstPerson": "Characters/Animations/Items/Main_Handed/Wand/Attacks/Cast_Left_Charged/Cast_Left_Charged_FPS.blockyanim",
      "ThirdPersonFace": "Characters/Animations/Expressions/Rage.blockyanim",
      "Speed": 1
    }
  },
  "Camera": {
    "Pitch": {
      "AngleRange": {
        "Max": 45,
        "Min": -30
      },
      "TargetNodes": [
        "Head",
        "RShoulder"
      ]
    },
    "Yaw": {
      "AngleRange": {
        "Max": 45,
        "Min": -45
      },
      "TargetNodes": [
        "Head"
      ]
    }
  },
  "WiggleWeights": {
    "Pitch": 4,
    "PitchDeceleration": 0.1,
    "Roll": 0.1,
    "RollDeceleration": 0.1,
    "X": 4,
    "XDeceleration": 0.1,
    "Y": 0.1,
    "YDeceleration": 0.1,
    "Z": 0.1,
    "ZDeceleration": 0.1
  }
}