Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.8 / GameplayConfigs / Default.json

Default

Server/GameplayConfigs/Default.json, 2.1 KB

Fields

FieldType
Gatheringobject
Deathobject
ItemEntityobject
ItemDurabilityobject
Pluginobject
Respawnobject
Worldobject
Playerobject
CameraEffectsobject
CreativePlaySoundSetstring
Spawnobject
Pingobject

Source

{
  "Gathering": {
    "UnbreakableBlock": {
      "ParticleSystemId": "Block_Break_Dust",
      "SoundEventId": "SFX_Unbreakable_Block"
    },
    "IncorrectTool": {
      "ParticleSystemId": "Block_Break_Dust",
      "SoundEventId": "SFX_Unbreakable_Block"
    }
  },
  "Death": {
    "ItemsLossMode": "Configured",
    "ItemsAmountLossPercentage": 50.0,
    "ItemsDurabilityLossPercentage": 10.0
  },
  "ItemEntity": {
    "Lifetime": 600.0
  },
  "ItemDurability": {
    "BrokenPenalties": {
      "Weapon": 0.75,
      "Armor": 0.75,
      "Tool": 0.75
    }
  },
  "Plugin": {
    "Stamina": {
      "SprintRegenDelay": {
        "EntityStatId": "StaminaRegenDelay",
        "Value": -0.75
      }
    },
    "Memories": {
      "MemoriesAmountPerLevel": [10, 25, 50, 100, 200],
      "MemoriesRecordParticles": "MemoryRecordedStatue",
      "MemoriesCatchItemId": "Memory_Particle",
      "MemoriesCatchEntityParticle": {
        "SystemId": "Memory_Catch_Rune",
        "TargetNodeName": "Head"
      },
      "MemoriesCatchParticleViewDistance": 64,
      "MemoriesRestoreSoundEventId": "SFX_MemoryRestored",
      "MemoriesCatchSoundEventId": "SFX_MemoryMote"
    }
  },
  "Respawn": {
    "RadiusLimitRespawnPoint": 500,
    "MaxRespawnPointsPerPlayer": 3
  },
  "World": {
    "DaytimeDurationSeconds": 1728,
    "NighttimeDurationSeconds": 1152,
    "BlockPlacementFragilityTimer": 0,
    "Sleep": {
      "WakeUpHour": 4.79,
      "AllowedSleepHoursRange": [ 19.5, 4.79 ]
    }
  },
  "Player": {
    "MovementConfig": "Default",
    "HitboxCollisionConfig": "SoftCollision",
    "ArmorVisibilityOption": "All"
  },
  "CameraEffects": {
    "DamageEffects": {
      "Fall": "Damage_Fall"
    }
  },
  "CreativePlaySoundSet": "CreativePlayDefaults",
  "Spawn": {
    "FirstSpawnParticles": [
      {
        "SystemId": "PlayerSpawn_Spawn",
        "RotationOffset": {
          "Yaw": 0
        },
        "PositionOffset": {
          "Y": -0.9
        }
      }
    ]
  },
  "Ping": {
    "PingDuration": 5.0,
    "PingCooldown": 1.0,
    "PingBroadcastRadius": 100.0,
    "PingSound": "SFX_Ping"
  }
}