SFX_Staff_Fire_Shoot
Server/Audio/SoundEvents/SFX/Weapons/Staff/SFX_Staff_Fire_Shoot.json, 572 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
MaxInstance | number |
Volume | number |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Weapons/Staff/FireCrystalStaffShot_1.ogg",
"Sounds/Weapons/Staff/FireCrystalStaffShot_2.ogg",
"Sounds/Weapons/Staff/FireCrystalStaffShot_3.ogg",
"Sounds/Weapons/Staff/FireCrystalStaffShot_4.ogg"
],
"RandomSettings": {
"MinPitch": -1.8240371213405997,
"MaxPitch": 1.6500422849992202,
"MinVolume": -0.9151498112135024,
"MaxVolume": 0.8278537031645015
}
}
],
"MaxInstance": 5,
"Volume": 2.9019608002851363,
"Parent": "SFX_Attn_Loud"
}