Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.8 / Audio / SoundEvents / SFX / Player / Health / SFX_Player_Death_Drown.json

SFX_Player_Death_Drown

Server/Audio/SoundEvents/SFX/Player/Health/SFX_Player_Death_Drown.json, 222 B

Fields

FieldType
Layersarray[1]
PreventSoundInterruptionboolean
Volumenumber
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/PlayerActions/Hurt/Player_Death_Drown.ogg"
      ],
      "Volume": 6.0
    }
  ],
  "PreventSoundInterruption": true,
  "Volume": 0,
  "Parent": "SFX_Attn_Moderate"
}