Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.8 / Audio / SoundEvents / BlockSounds / Tall_Grass / SFX_Tall_Grass_MoveIn.json

SFX_Tall_Grass_MoveIn

Server/Audio/SoundEvents/BlockSounds/Tall_Grass/SFX_Tall_Grass_MoveIn.json, 855 B

Fields

FieldType
Layersarray[1]
Volumenumber
PreventSoundInterruptionboolean
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Foley_PL_TallGrass_Move_01.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Foley_PL_TallGrass_Move_02.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Foley_PL_TallGrass_Move_03.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Foley_PL_TallGrass_Move_04.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Foley_PL_TallGrass_Move_05.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Foley_PL_TallGrass_Move_06.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -3.8631371386483475,
        "MaxPitch": 3.1564128700055254,
        "MinVolume": -6.020599913279623
      },
      "Volume": 6.0
    }
  ],
  "Volume": 5,
  "PreventSoundInterruption": true,
  "Parent": "SFX_Attn_Quiet"
}