Hytale Asset ReferenceUnofficial
Versions / 0.5.0-pre.8 / Audio / SoundEvents / BlockSounds / Cactus / SFX_Cactus_Hit.json

SFX_Cactus_Hit

Server/Audio/SoundEvents/BlockSounds/Cactus/SFX_Cactus_Hit.json, 910 B

Fields

FieldType
Layersarray[3]
Volumenumber
PreventSoundInterruptionboolean
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Blocks/Cactus/Cactus_Hit_01.ogg",
        "Sounds/Blocks/Cactus/Cactus_Hit_02.ogg"
      ],
      "RandomSettings": {
        "MinPitch": 0,
        "MaxPitch": 0,
        "MinVolume": -1
      },
      "StartDelay": 0,
      "Volume": 3.0
    },
    {
      "Files": [
        "Sounds/Blocks/Generic/Block_Hit_Weight.ogg"
      ],
      "Volume": 0.0
    },
    {
      "Files": [
        "Sounds/Blocks/Wood/Wood_Hit_01.ogg",
        "Sounds/Blocks/Wood/Wood_Hit_02.ogg",
        "Sounds/Blocks/Wood/Wood_Hit_03.ogg",
        "Sounds/Blocks/Wood/Wood_Hit_04.ogg",
        "Sounds/Blocks/Wood/Wood_Hit_05.ogg"
      ],
      "Volume": -3.9000000000000004,
      "RandomSettings": {
        "MinVolume": -2,
        "MinPitch": -2,
        "MaxPitch": 2
      }
    }
  ],
  "Volume": -3,
  "PreventSoundInterruption": true,
  "Parent": "SFX_Attn_Quiet"
}