Hytale Asset ReferenceUnofficial
Versions / 0.4.1 / World / Default / Zones / Zone4_Tier4 / PrefabPatterns / Forest_Grasslands_Trees_Plains.json

Forest_Grasslands_Trees_Plains

Server/World/Default/Zones/Zone4_Tier4/PrefabPatterns/Forest_Grasslands_Trees_Plains.json, 804 B

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Maskobject
Parentarray[7]

Source

{
  "GridGenerator": {
    "Seed": "Wasteland_Trees",
    "Density": 0.01,
    "Scale": 0.075,
    "Jitter": 0.8
  },
  "NoiseMask": {
    "Type": "MIN",
    "Noise": [
      {
        "File": "Zones.Noise.Zone4.NoiseMasks.Monuments_Zone4_Tier4_Mask"
      },
      {
        "Seed": "Wastes_Grasslands_Road",
        "NoiseType": "SIMPLEX",
        "Formula": "INVERTED",
        "Octaves": 1,
        "Persistence": 0.4,
        "Scale": 0.008,
        "Normalize": 0.42
      }
    ],
    "Threshold": [0.6, 1]
  },
  "HeightThreshold": {
    "Positions": [115, 116, 169, 170],
    "Values": [0, 1, 1, 0]
  },
  "Mask": {
    "File": "Zones.Zone4_Tier4.Masks.Trees"
  },
  "Parent": ["Soil_Dirt_Burnt", "Soil_Grass", "Soil_Grass_Burnt", "Soil_Leaves", "Soil_Sand_Ashen", "Soil_Mud_Dry", "Soil_Ash"]
}