Hytale Asset ReferenceUnofficial
Versions / 0.4.1 / World / Default / Zones / Zone4_Tier4 / PrefabPatterns / Forest_Grasslands_Trees_Dense.json

Forest_Grasslands_Trees_Dense

Server/World/Default/Zones/Zone4_Tier4/PrefabPatterns/Forest_Grasslands_Trees_Dense.json, 741 B

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Maskobject
Parentarray[7]

Source

{
  "GridGenerator": {
    "Density": 0.9,
    "Scale": 0.08,
    "Jitter": 0.8
  },
  "NoiseMask": {
		"Type": "MIN",
		"Noise": [
			{
				"File": "Zones.Noise.Zone4.NoiseMasks.Monuments_Zone4_Tier4_Mask"
			},
      {
				"Seed": "Grasslands-Height-Threshold",
				"NoiseType": "OLD_SIMPLEX",
				"FractalMode": "OLDSCHOOL",
				"Formula": "INVERTED",
				"Octaves": 4,
				"Persistence": 0.3,
				"Scale": 0.02
			}
		],
    "Threshold": [0.7, 1]
  },
  "HeightThreshold": {
    "Positions": [115, 116, 169, 170],
    "Values": [0, 1, 1, 0]
  },
  "Mask": {
    "File": "Zones.Zone4_Tier4.Masks.Trees"
  },
  "Parent": ["Soil_Dirt_Burnt", "Soil_Grass", "Soil_Grass_Burnt", "Soil_Leaves", "Soil_Sand_Ashen", "Soil_Mud_Dry", "Soil_Ash"]
}