Hytale Asset ReferenceUnofficial
Versions / 0.4.1 / World / Default / Zones / Zone2_Tier3 / Custom.Dunes_Desert_Barren.json

Custom.Dunes_Desert_Barren

Server/World/Default/Zones/Zone2_Tier3/Custom.Dunes_Desert_Barren.json, 6.1 KB

Fields

FieldType
CustomBiomeGeneratorobject
MapColorstring
Coversarray[2]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintstring
Environmentobject

Source

{
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "SUM",
      "Noise": [
        {
          "Seed": "Grasslayer1",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "RIDGED_SQRT",
          "Octaves": 3,
          "Persistence": 0.4,
          "Scale": 0.01
        },
        {
          "Seed": "Drylands-Canyon-Noise",
          "NoiseType": "SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED",
          "Octaves": 1,
          "Persistence": 0.8,
          "Scale": 0.0012,
          "Normalize": [
            0.19,
            0.81
          ]
        },
        {
          "Seed": "Grasslands-River-Noise",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED_RIDGED",
          "Octaves": 4,
          "Scale": 0.004,
          "Prsistence": 0.478
        }
      ],
      "Factors": [
        0.1,
        0.45,
        0.35
      ],
      "Threshold": [
        0,
        0.48
      ]
    },
    "BiomeMask": [
      "Desert_Barren"
    ],
    "Priority": 2
  },
  "MapColor": "#e1ce99",
  "Covers": [
    {
      "Type": [
        "Rubble_Sandstone_White",
        "Rubble_Sandstone_White_Medium"
      ],
      "Weight": [
        0.7,
        0.3
      ],
      "Density": 0.05,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Rubble.Sandstone_Plateau"
          }
        ],
        "Threshold": [
          0.7,
          1
        ]
      }
    },
    {
      "Type": [
        "Plant_Flower_Bushy_Yellow"
      ],
      "Weight": [
        1
      ],
      "Density": 0.025,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Flowers.Shells_Seaweed"
          }
        ],
        "Threshold": [
          0.695,
          1
        ]
      },
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          0,
          1
        ]
      },
      "Parent": [
        "Soil_Sand_White"
      ]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": [
          "Cave.Nodes.Rock_Sandstone.Surface_Entry.Vertical_Sand_White.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier3.PrefabPatterns.Cave_Entrance_Type1"
        }
      },
      {
        "Prefab": [
          "Cave.Nodes.Rock_Sandstone.Surface_Entry.Diagonal_Sand_White.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier3.PrefabPatterns.Cave_Entrance_Type2"
        }
      },
      {
        "Prefab": [
          "Monuments.Challenge.Sand.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier3.PrefabPatterns.Monuments_Dungeon_Challenge"
        }
      },
      {
        "Weight": [
          50,
          5,
          45
        ],
        "Prefab": [
          "Monuments.Incidental.Sandstone.Normal.*",
          "Monuments.Incidental.Sandstone.White.Drywood.*",
          "Monuments.Incidental.Sandstone.White.Camp.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Incidental"
        }
      },
      {
        "Weight": [
          50,
          50
        ],
        "Prefab": [
          "Monuments.Encounter.Zone2.Tier3.Outpost.Base.*",
          "Monuments.Encounter.Zone2.Tier3.Outpost.Base_Boss.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Encounter"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Sandstone",
    "Dynamic": [
      {
        "Entries": [
          {
            "Blocks": [
              {
                "Type": "Soil_Sand_White",
                "Repeat": [
                  1,
                  5
                ],
                "repeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Layers.Zone2.Static_Dunes_White"
      },
      {
        "File": "Zones.Layers.Zone2.Static"
      },
      {
        "File": "Zones.Layers.Zone2.Volcanic"
      },
      {
        "File": "Zones.Layers.Zone2.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone2.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T3"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [
      115,
      116,
      117,
      119,
      145,
      165,
      169
    ],
    "Values": [
      1,
      0.48,
      0.47,
      0.46,
      0.33,
      0.27,
      0
    ]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
      {
        "Seed": "Grasslayer1",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "RIDGED_SQRT",
        "Octaves": 3,
        "Persistence": 0.4,
        "Scale": 0.01
      },
      {
        "Seed": "Drylands-Canyon-Noise",
        "NoiseType": "SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED",
        "Octaves": 1,
        "Persistence": 0.8,
        "Scale": 0.0012,
        "Normalize": [
          0.19,
          0.81
        ]
      },
      {
        "Seed": "Grasslands-River-Noise",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED_RIDGED",
        "Octaves": 4,
        "Persistence": 0.478,
        "Scale": 0.004
      }
    ],
    "Factors": [
      0.1,
      0.45,
      0.35
    ]
  },
  "Tint": "0xd5b656",
  "Environment": {
    "Default": {
      "Names": [
        "Env_Zone2_Deserts"
      ]
    },
    "Entries": [
      {
        "Names": ["Env_Zone2_Encounters"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone1.NoiseMasks.Faction_Undead_Environments"
            }
          ],
          "Threshold": [0.6, 1]
        }
      }
    ]
  }
}