Hytale Asset ReferenceUnofficial
Versions / 0.4.1 / World / Default / Zones / Noise / Zone2 / Heightmaps / Plateau_Heightmap.json

Plateau_Heightmap

Server/World/Default/Zones/Noise/Zone2/Heightmaps/Plateau_Heightmap.json, 2.2 KB

Fields

FieldType
Typestring
Noisearray[2]

Source

{
  "Type": "MAX",
  "Noise": [
    {
      "Type": "SUM",
      "Noise": [
        {
          "Type": "MIN",
          "Noise": [
            {
              "Type": "SUM",
              "Noise": [
                {
                  "Type": "MIN",
                  "Noise": [
                    {
                      "File": "Zones.Noise.Zone2.Heightmaps.Plateau"
                    }
                  ],
                  "Normalize": [0.075, 0.4]
                },
                {
                  "Seed": "DrylandTerrain",
                  "NoiseType": "SIMPLEX",
                  "Formula": "INVERTED",
                  "Octaves": 1,
                  "Persistence": 0.5,
                  "Scale": 0.01,
                  "Normalize": [0.2, 1]
                }
              ],
              "Factors": [1, 0.3]
            },
            {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MIN",
                "Noise": [
                  {
                    "File": "Zones.Noise.Zone2.Heightmaps.Plateau_Eroded"
                  }
                ]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "DrylandsErosion3",
                    "NoiseType": "SIMPLEX",
                    "Octaves": 4,
                    "Persistence": 0.5,
                    "Scale": 0.005,
                    "Amplitude": 20
                  },
                  {
                    "Seed": "DrylandsErosion4",
                    "NoiseType": "SIMPLEX",
                    "Formula": "RIDGED_FIX",
                    "Octaves": 2,
                    "Persistence": 0.1,
                    "Scale": 0.03,
                    "Amplitude": 5
                  }
                ]
              }
            }
          ]
        },
        {
          "Seed": "DrylandTerrain",
          "NoiseType": "SIMPLEX",
          "Octaves": 4,
          "Persistence": 0.5,
          "Scale": 0.01
        }
      ],
      "Factors": [1, 0.1]
    },
    {
      "Type": "MAX",
      "Noise": [
        {
          "File": "Zones.Noise.Zone2.Heightmaps.River"
        }
      ],
      "Normalize": [0, 0.5]
    }
  ]
}