Armadillo
Server/Models/Wildlife/Armadillo.json, 4.7 KB
Fields
| Field | Type |
|---|---|
EyeHeight | number |
CrouchOffset | number |
HitBox | object |
Model | string |
Texture | string |
AnimationSets | object |
Camera | object |
Source
{
"EyeHeight": 0.65,
"CrouchOffset": 0.1,
"HitBox": {
"Max": {
"X": 0.8,
"Y": 1.4,
"Z": 0.8
},
"Min": {
"X": -0.8,
"Y": 0,
"Z": -0.8
}
},
"Model": "NPC/Wildlife/Armadillo/Models/Model.blockymodel",
"Texture": "NPC/Wildlife/Armadillo/Models/Texture.png",
"AnimationSets": {
"Crouch": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Crouch.blockyanim"
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Crouch_Walk.blockyanim"
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Crouch_Walk_Backward.blockyanim"
}
]
},
"Idle": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Idle.blockyanim",
"Speed": 0.5
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Walk.blockyanim"
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Walk_Backward.blockyanim"
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Run.blockyanim"
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Jump.blockyanim",
"Looping": false,
"BlendingDuration": 0.1,
"Speed": 0.8
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Fall.blockyanim",
"Looping": true,
"BlendingDuration": 0.3,
"Speed": 0.5
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Jump_Far.blockyanim",
"Speed": 0.8,
"BlendingDuration": 0.1,
"Looping": false
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Damage/Hurt.blockyanim",
"Looping": false,
"Speed": 0.7,
"BlendingDuration": 0.1
},
{
"Speed": 0.7,
"BlendingDuration": 0.1,
"Animation": "NPC/Wildlife/Armadillo/Animations/Damage/Hurt2.blockyanim",
"Looping": false
}
]
},
"Death": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Damage/Death.blockyanim",
"Speed": 0.75,
"BlendingDuration": 0.1,
"Looping": false
},
{
"Speed": 0.75,
"BlendingDuration": 0.1,
"Looping": false,
"Animation": "NPC/Wildlife/Armadillo/Animations/Damage/Death2.blockyanim"
}
]
},
"Eat": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Idle.blockyanim",
"Speed": 0.6
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Idle.blockyanim",
"Speed": 0.3
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Idle.blockyanim",
"Looping": false,
"Speed": 1.2
}
]
},
"Curious": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Idle.blockyanim",
"Speed": 0.8
}
]
},
"GreetAnimation": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Idle.blockyanim",
"Looping": false,
"Speed": 1.0
}
]
},
"Laydown": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Crouch.blockyanim",
"Looping": false,
"Speed": 0.5
}
]
},
"Wake": {
"Animations": [
{
"Animation": "NPC/Wildlife/Armadillo/Animations/Default/Idle.blockyanim",
"Looping": false,
"Speed": 1.0
}
]
}
},
"Camera": {
"Pitch": {
"TargetNodes": [
"Head"
],
"AngleRange": {
"Min": -30,
"Max": 45
}
},
"Yaw": {
"TargetNodes": [
"Head"
],
"AngleRange": {
"Min": -45,
"Max": 45
}
}
}
}