Crawler_Void
Server/Models/Void/Crawler_Void.json, 4.7 KB
Fields
| Field | Type |
|---|---|
Model | string |
Texture | string |
EyeHeight | number |
HitBox | object |
AnimationSets | object |
Source
{
"Model": "NPC/Void/Crawler_Void/Models/Model.blockymodel",
"Texture": "NPC/Void/Crawler_Void/Models/Texture.png",
"EyeHeight": 0.5,
"HitBox": {
"Max": {
"X": 0.6,
"Y": 0.9,
"Z": 0.6
},
"Min": {
"X": -0.6,
"Y": 0,
"Z": -0.6
}
},
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Idle.blockyanim",
"Speed": 1
}
]
},
"Walk": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Walk.blockyanim",
"SoundEventId": "SFX_Crawler_Void_Walk",
"Speed": 1
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Walk_Backward.blockyanim"
}
]
},
"Run": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Run.blockyanim",
"SoundEventId": "SFX_Crawler_Void_Run",
"Speed": 0.8
}
]
},
"Crouch": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Crouch.blockyanim",
"BlendingDuration": 0.1
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.1
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Crouch_Walk_Backward.blockyanim",
"BlendingDuration": 0.1
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Jump_Far.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
},
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Jump_Far2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Alerted.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Crawler_Void_Alerted"
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Crawler_Void_Hurt"
},
{
"Animation": "NPC/Void/Crawler_Void/Animations/Damage/Hurt2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Crawler_Void_Hurt"
}
]
},
"Death": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Damage/Death.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Crawler_Void_Death"
}
]
},
"Laydown": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Laydown.blockyanim",
"Looping": false
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Sleep.blockyanim",
"SoundEventId": "SFX_Crawler_Void_Sleep"
}
]
},
"Wake": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Wake.blockyanim",
"Looping": false
}
]
},
"Spawn": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Spawn.blockyanim",
"BlendingDuration": 0,
"Looping": false,
"SoundEventId": "SFX_Crawler_Void_Spawn"
}
]
},
"Despawn": {
"Animations": [
{
"Animation": "NPC/Void/Crawler_Void/Animations/Default/Despawn.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Crawler_Void_Despawn"
}
]
}
}
}